Searched refs:fillLevelPerMille (Results 1 - 2 of 2) sorted by relevance

/frameworks/wilhelm/src/android/
H A Dandroid_GenericPlayer.h155 void bufferingUpdate(int16_t fillLevelPerMille);
H A Dandroid_GenericPlayer.cpp572 void GenericPlayer::bufferingUpdate(int16_t fillLevelPerMille) { argument
575 msg->setInt32(WHATPARAM_BUFFERING_UPDATE, fillLevelPerMille);

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