Searched refs:fragment_parts_t (Results 1 - 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.h291 struct fragment_parts_t { struct in class:android::GGLAssembler
402 void build_scanline_prolog( fragment_parts_t& parts,
405 void build_smooth_shade(const fragment_parts_t& parts);
408 const fragment_parts_t& parts,
415 const fragment_parts_t& parts,
420 void init_iterated_color(fragment_parts_t& parts, const reg_t& x);
423 const fragment_parts_t& parts,
435 void build_textures( fragment_parts_t& parts,
438 void filter8( const fragment_parts_t& parts,
443 void filter16( const fragment_parts_t
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H A DGGLAssembler.cpp189 fragment_parts_t parts;
352 fragment_parts_t& parts, const needs_t& needs)
456 const fragment_parts_t& parts,
484 const fragment_parts_t& parts,
629 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts)
671 const fragment_parts_t& parts, Scratch& regs)
697 const fragment_parts_t& parts)
724 const fragment_parts_t& parts, uint32_t mask)
788 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts)
799 void GGLAssembler::build_iterate_f(const fragment_parts_t
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H A Dtexturing.cpp43 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x)
182 const fragment_parts_t& parts,
404 void GGLAssembler::build_textures( fragment_parts_t& parts,
659 const fragment_parts_t& parts)
697 const fragment_parts_t& parts,
764 const fragment_parts_t& parts,
882 const fragment_parts_t& parts,
894 const fragment_parts_t& parts,
992 const fragment_parts_t& parts,
1082 const fragment_parts_t
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