Searched refs:fragment_parts_t (Results 1 - 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
H A D | GGLAssembler.h | 291 struct fragment_parts_t { struct in class:android::GGLAssembler 402 void build_scanline_prolog( fragment_parts_t& parts, 405 void build_smooth_shade(const fragment_parts_t& parts); 408 const fragment_parts_t& parts, 415 const fragment_parts_t& parts, 420 void init_iterated_color(fragment_parts_t& parts, const reg_t& x); 423 const fragment_parts_t& parts, 435 void build_textures( fragment_parts_t& parts, 438 void filter8( const fragment_parts_t& parts, 443 void filter16( const fragment_parts_t [all...] |
H A D | GGLAssembler.cpp | 189 fragment_parts_t parts; 352 fragment_parts_t& parts, const needs_t& needs) 456 const fragment_parts_t& parts, 484 const fragment_parts_t& parts, 629 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts) 671 const fragment_parts_t& parts, Scratch& regs) 697 const fragment_parts_t& parts) 724 const fragment_parts_t& parts, uint32_t mask) 788 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts) 799 void GGLAssembler::build_iterate_f(const fragment_parts_t [all...] |
H A D | texturing.cpp | 43 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) 182 const fragment_parts_t& parts, 404 void GGLAssembler::build_textures( fragment_parts_t& parts, 659 const fragment_parts_t& parts) 697 const fragment_parts_t& parts, 764 const fragment_parts_t& parts, 882 const fragment_parts_t& parts, 894 const fragment_parts_t& parts, 992 const fragment_parts_t& parts, 1082 const fragment_parts_t [all...] |
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