Searched refs:fragment_shader (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.cpp42 jstring fragment_shader) {
47 if (!fragment_shader || !gl_env_ptr)
52 ToCppString(env, fragment_shader)),
60 ToCppString(env, fragment_shader)),
38 Java_android_filterfw_core_ShaderProgram_allocate(JNIEnv* env, jobject thiz, jobject gl_env, jstring vertex_shader, jstring fragment_shader) argument
H A Djni_shader_program.h33 jstring fragment_shader);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.h80 explicit ShaderProgram(GLEnv* gl_env, const std::string& fragment_shader);
90 const std::string& fragment_shader);
H A Dshader_program.cpp77 ShaderProgram::ShaderProgram(GLEnv* gl_env, const std::string& fragment_shader) argument
78 : fragment_shader_source_(fragment_shader),
101 const std::string& fragment_shader)
102 : fragment_shader_source_(fragment_shader),
99 ShaderProgram(GLEnv* gl_env, const std::string& vertex_shader, const std::string& fragment_shader) argument

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