Searched refs:gMeshCount (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Caches.h | 74 static const GLsizei gMeshCount = 4; member in namespace:android::uirenderer
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H A D | OpenGLRenderer.cpp | 936 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); 969 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform); 1658 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); 1849 GL_TRIANGLE_STRIP, gMeshCount, false, true); 1854 GL_TRIANGLE_STRIP, gMeshCount); 2536 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); 2971 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); 3051 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); 3069 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true); 3074 GL_TRIANGLE_STRIP, gMeshCount); [all...] |
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