Searched refs:generateTexture (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/
H A DTextureCache.cpp144 generateTexture(bitmap, texture, false);
158 generateTexture(bitmap, texture, true);
169 generateTexture(bitmap, texture, false);
212 void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) { function in class:android::uirenderer::TextureCache
H A DTextureCache.h125 void generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate = false);
H A DGradientCache.h144 void generateTexture(uint32_t* colors, float* positions, int count, Texture* texture);
H A DGradientCache.cpp168 generateTexture(colors, positions, count, texture);
176 void GradientCache::generateTexture(uint32_t* colors, float* positions, function in class:android::uirenderer::GradientCache
H A DLayerCache.cpp109 layer->generateTexture();
H A DShapeCache.h371 void generateTexture(SkBitmap& bitmap, Texture* texture);
593 generateTexture(*bitmap, texture);
615 void ShapeCache<Entry>::generateTexture(SkBitmap& bitmap, Texture* texture) { function in class:android::uirenderer::ShapeCache
H A DLayer.h193 inline void generateTexture() { function in struct:android::uirenderer::Layer
H A DLayerRenderer.cpp288 layer->generateTexture();

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