Searched refs:getRenderTarget (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayer.h141 inline GLenum getRenderTarget() { function in struct:android::uirenderer::Layer
H A DLayerRenderer.cpp303 if (renderTarget != layer->getRenderTarget()) {
H A DOpenGLRenderer.cpp904 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
916 if (layer->getRenderTarget() == GL_TEXTURE_2D) {

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