Searched refs:gglFixedToIntRound (Results 1 - 2 of 2) sorted by relevance

/system/core/libpixelflinger/
H A Draster.cpp72 GGLint xd = gglFixedToIntRound(c->state.raster.x);
73 GGLint yd = gglFixedToIntRound(c->state.raster.y);
210 gglFixedToIntRound(x),
211 gglFixedToIntRound(y),
212 gglFixedToIntRound(x)+w,
213 gglFixedToIntRound(y)+h);
/system/core/include/private/pixelflinger/
H A Dggl_fixed.h36 inline GGLfixed gglFixedToIntRound(GGLfixed f) ALWAYS_INLINE ;
48 GGLfixed gglFixedToIntRound(GGLfixed f) { function
71 return gglFixedToIntRound(v)<<FIXED_BITS;

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