Searched refs:ggl_needs_to_env (Results 1 - 2 of 2) sorted by relevance

/system/core/include/private/pixelflinger/
H A Dggl_context.h210 inline uint32_t ggl_needs_to_env(uint32_t n) { function in namespace:android
/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp285 tmu.env = ggl_needs_to_env(GGL_READ_NEEDS(T_ENV, needs.t[i]));

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