Searched refs:hasFence (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
H A DISurfaceTexture.cpp98 bool hasFence = reply.readInt32(); local
99 if (hasFence) {
124 bool hasFence = fence.get() && fence->isValid(); local
127 data.writeInt32(hasFence);
128 if (hasFence) {
221 bool hasFence = fence.get() && fence->isValid(); local
223 reply->writeInt32(hasFence);
224 if (hasFence) {
245 bool hasFence = data.readInt32(); local
246 if (hasFence) {
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