Searched refs:idxCount (Results 1 - 5 of 5) sorted by relevance

/frameworks/rs/
H A Drs.h38 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
H A DrsMesh.cpp274 RsAllocation * idx, size_t idxCount,
276 rsAssert(idxCount == primTypeCount);
277 Mesh *sm = new Mesh(rsc, vtxCount, idxCount);
284 for (uint32_t i = 0; i < idxCount; i ++) {
272 rsi_MeshCreate(Context *rsc, RsAllocation * vtx, size_t vtxCount, RsAllocation * idx, size_t idxCount, uint32_t * primType, size_t primTypeCount) argument
/frameworks/support/renderscript/v8/rs_support/
H A Drs.h38 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
/frameworks/base/graphics/java/android/renderscript/
H A DMesh.java154 int idxCount = mRS.nMeshGetIndexCount(getID(mRS));
157 int[] idxIDs = new int[idxCount];
158 int[] primitives = new int[idxCount];
161 mRS.nMeshGetIndices(getID(mRS), idxIDs, primitives, idxCount);
164 mIndexBuffers = new Allocation[idxCount];
165 mPrimitives = new Primitive[idxCount];
174 for(int i = 0; i < idxCount; i ++) {
/frameworks/base/graphics/jni/
H A Dandroid_renderscript_RenderScript.cpp1352 jint idxCount = 0; local
1353 rsaMeshGetIndexCount(con, (RsMesh)mesh, &idxCount);
1354 return idxCount;

Completed in 55 milliseconds