Searched refs:inDest (Results 1 - 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.cpp165 info.inDest = !info.masked && mCbFormat.c[i].h &&
169 info.inDest = false;
174 info.iterated = (!info.replaced && (info.inDest || info.needed));
176 info.fog = mFog && info.inDest && (i != GGLFormat::ALPHA);
471 if (mInfo[component].inDest) {
519 if (mInfo[component].inDest)
599 if (mInfo[component].inDest) {
H A DGGLAssembler.h330 bool inDest : 1; member in struct:android::GGLAssembler::component_info_t
H A Dtexturing.cpp123 if ((info.inDest || info.needed) && !info.replaced)

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