Searched refs:is_valid (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
H A Degl.cpp106 static EGLBoolean is_valid(EGLDisplay dpy) { function in struct:android::egl_display_t
1232 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1281 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1327 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1399 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1420 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1441 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1461 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1542 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1574 if (egl_display_t::is_valid(dp
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