Searched refs:layers (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
H A DLayerDrawable.java62 * Create a new layer drawable with the list of specified layers.
64 * @param layers A list of drawables to use as layers in this new drawable.
66 public LayerDrawable(Drawable[] layers) { argument
67 this(layers, null);
71 * Create a new layer drawable with the specified list of layers and the specified
74 * @param layers The list of layers to add to this drawable.
77 LayerDrawable(Drawable[] layers, LayerState state) { argument
79 int length = layers
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H A DTransitionDrawable.java74 * Create a new transition drawable with the specified list of layers. At least
75 * 2 layers are required for this drawable to work properly.
77 public TransitionDrawable(Drawable[] layers) { argument
78 this(new TransitionState(null, null, null), layers);
83 * layers must be added to this drawable.
95 private TransitionDrawable(TransitionState state, Drawable[] layers) { argument
96 super(layers, state);
/frameworks/base/libs/hwui/
H A DCaches.cpp234 Vector<Layer*> layers; local
239 layers = mLayerGarbage;
250 count = layers.size();
252 Layer* layer = layers.itemAt(i);
255 layers.clear();
H A DDisplayListRenderer.cpp253 const Vector<Layer*>& layers = recorder.getLayers(); local
254 for (size_t i = 0; i < layers.size(); i++) {
255 mLayers.add(layers.itemAt(i));
256 caches.resourceCache.incrementRefcountLocked(layers.itemAt(i));
/frameworks/native/services/surfaceflinger/
H A DDisplayDevice.cpp224 // GLES layers
284 void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) { argument
285 mVisibleLayersSortedByZ = layers;
287 size_t count = layers.size();
289 if (layers[i]->isSecure()) {
H A DDisplayDevice.h98 void setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers);
183 // list of visible layers on that display
H A DSurfaceFlinger.cpp581 // Check the layers in the purgatory. This check is here so that if a
586 // purgatorized layers are no less authentic than the visible ones, so this
1146 // Walk through all the layers in currentLayers,
1150 // layers we touch and how often we do these updates
1151 // (e.g. only touch the layers associated with this
1217 // layers have been added
1221 // some layers might have been removed, so
1248 // Notify removed layers now that they can't be drawn from
1280 // only consider the layers on the given later stack
1307 * does not affect the visibleRegion of this layer or any layers
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