/frameworks/base/media/java/android/media/ |
H A D | CameraProfile.java | 27 * capture (jpeg) quality levels (0-100) used for low, medium, and high 34 * Define three quality levels for JPEG image encoding. 82 int[] levels = sCache.get(cameraId); 83 if (levels == null) { 84 levels = getImageEncodingQualityLevels(cameraId); 85 sCache.put(cameraId, levels); 87 return levels[quality]; 99 throw new RuntimeException("Unexpected Jpeg encoding quality levels " + nLevels); 102 int[] levels = new int[nLevels]; 104 levels[ [all...] |
/frameworks/base/core/jni/ |
H A D | android_util_Log.cpp | 44 static levels_t levels; member in namespace:android 49 case 'V': return levels.verbose; 50 case 'D': return levels.debug; 51 case 'I': return levels.info; 52 case 'W': return levels.warn; 53 case 'E': return levels.error; 54 case 'A': return levels.assert; 57 return levels.info; 101 return isLoggable(tag, levels.verbose); 155 levels [all...] |
/frameworks/base/core/java/android/text/ |
H A D | AndroidBidi.java | 54 * @param levels levels as returned from {@link #bidi} 55 * @param lstart start of the line in the levels array 61 public static Directions directions(int dir, byte[] levels, int lstart, argument 65 int curLevel = levels[lstart]; 69 int level = levels[i]; 117 int level = levels[i]; 146 // level, we have a series of alternating levels that 159 if (levels[ld[i]] >= level) { 161 while (e < ld.length && levels[l [all...] |
H A D | Html.java | 216 final byte[] levels = new byte[ArrayUtils.idealByteArraySize(len)]; 220 int paraDir = AndroidBidi.bidi(Layout.DIR_REQUEST_DEFAULT_LTR, buffer, levels, len,
|
/frameworks/av/media/libmedia/ |
H A D | MediaProfiles.cpp | 342 ImageEncodingQualityLevels *levels = mImageEncodingQualityLevels[i]; local 343 if (levels->mCameraId == cameraId) { 344 return levels; 355 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local 357 if (levels == NULL) { 358 levels = new ImageEncodingQualityLevels(); 359 levels->mCameraId = cameraId; 360 mImageEncodingQualityLevels.add(levels); 363 levels->mLevels.add(quality); 840 ImageEncodingQualityLevels *levels local 1137 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local [all...] |
/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 1019 GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1020 GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1021 GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1022 GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1023 GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1024 GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1026 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1027 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1028 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1029 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 1159 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1160 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1161 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1162 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1163 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1164 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1166 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1167 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1168 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1169 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu [all...] |
/frameworks/base/media/jni/ |
H A D | android_media_MediaProfiles.cpp | 286 Vector<int> levels = sProfiles->getImageEncodingQualityLevels(cameraId); local 287 if (index < 0 || index >= levels.size()) { 291 return static_cast<jint>(levels[index]);
|
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 252 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 253 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 254 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 255 void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 256 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 257 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
H A D | gltrace_api.cpp | 9546 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { argument 9558 // copy argument levels 9562 arg_levels->add_intvalue(levels); 9579 glContext->hooks->gl.glTexStorage1DEXT(target, levels, internalformat, width); 9592 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { argument 9604 // copy argument levels 9608 arg_levels->add_intvalue(levels); 9631 glContext->hooks->gl.glTexStorage2DEXT(target, levels, internalformat, width, height); 9644 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { argument 9656 // copy argument levels 9702 GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument 9754 GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 9812 GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument [all...] |