Searched refs:levels (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/media/java/android/media/
H A DCameraProfile.java27 * capture (jpeg) quality levels (0-100) used for low, medium, and high
34 * Define three quality levels for JPEG image encoding.
82 int[] levels = sCache.get(cameraId);
83 if (levels == null) {
84 levels = getImageEncodingQualityLevels(cameraId);
85 sCache.put(cameraId, levels);
87 return levels[quality];
99 throw new RuntimeException("Unexpected Jpeg encoding quality levels " + nLevels);
102 int[] levels = new int[nLevels];
104 levels[
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/frameworks/base/core/jni/
H A Dandroid_util_Log.cpp44 static levels_t levels; member in namespace:android
49 case 'V': return levels.verbose;
50 case 'D': return levels.debug;
51 case 'I': return levels.info;
52 case 'W': return levels.warn;
53 case 'E': return levels.error;
54 case 'A': return levels.assert;
57 return levels.info;
101 return isLoggable(tag, levels.verbose);
155 levels
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/frameworks/base/core/java/android/text/
H A DAndroidBidi.java54 * @param levels levels as returned from {@link #bidi}
55 * @param lstart start of the line in the levels array
61 public static Directions directions(int dir, byte[] levels, int lstart, argument
65 int curLevel = levels[lstart];
69 int level = levels[i];
117 int level = levels[i];
146 // level, we have a series of alternating levels that
159 if (levels[ld[i]] >= level) {
161 while (e < ld.length && levels[l
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H A DHtml.java216 final byte[] levels = new byte[ArrayUtils.idealByteArraySize(len)];
220 int paraDir = AndroidBidi.bidi(Layout.DIR_REQUEST_DEFAULT_LTR, buffer, levels, len,
/frameworks/av/media/libmedia/
H A DMediaProfiles.cpp342 ImageEncodingQualityLevels *levels = mImageEncodingQualityLevels[i]; local
343 if (levels->mCameraId == cameraId) {
344 return levels;
355 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local
357 if (levels == NULL) {
358 levels = new ImageEncodingQualityLevels();
359 levels->mCameraId = cameraId;
360 mImageEncodingQualityLevels.add(levels);
363 levels->mLevels.add(quality);
840 ImageEncodingQualityLevels *levels local
1137 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local
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/frameworks/native/opengl/include/GLES/
H A Dglext.h1019 GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1020 GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1021 GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1022 GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1023 GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1024 GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1026 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1027 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1028 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1029 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu
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/frameworks/native/opengl/include/GLES2/
H A Dgl2ext.h1159 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1160 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1161 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1162 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1163 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1164 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1166 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1167 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1168 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1169 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu
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/frameworks/base/media/jni/
H A Dandroid_media_MediaProfiles.cpp286 Vector<int> levels = sProfiles->getImageEncodingQualityLevels(cameraId); local
287 if (index < 0 || index >= levels.size()) {
291 return static_cast<jint>(levels[index]);
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.h252 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
253 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
254 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
255 void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
256 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
257 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
H A Dgltrace_api.cpp9546 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { argument
9558 // copy argument levels
9562 arg_levels->add_intvalue(levels);
9579 glContext->hooks->gl.glTexStorage1DEXT(target, levels, internalformat, width);
9592 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { argument
9604 // copy argument levels
9608 arg_levels->add_intvalue(levels);
9631 glContext->hooks->gl.glTexStorage2DEXT(target, levels, internalformat, width, height);
9644 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { argument
9656 // copy argument levels
9702 GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument
9754 GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument
9812 GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
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