Searched refs:low (Results 1 - 25 of 112) sorted by relevance

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/frameworks/compile/libbcc/runtime/lib/
H A Dcmpdi2.c33 if (x.s.low < y.s.low)
35 if (x.s.low > y.s.low)
H A Dcmpti2.c35 if (x.s.low < y.s.low)
37 if (x.s.low > y.s.low)
H A Ducmpdi2.c33 if (x.s.low < y.s.low)
35 if (x.s.low > y.s.low)
H A Ducmpti2.c35 if (x.s.low < y.s.low)
37 if (x.s.low > y.s.low)
H A Dfixunsxfdi.c38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
39 if (e < 0 || (fb.u.high.s.low & 0x00008000))
41 return fb.u.low.all >> (63 - e);
H A Dfixunsxfsi.c38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
39 if (e < 0 || (fb.u.high.s.low & 0x00008000))
41 return fb.u.low.s.high >> (31 - e);
H A Dashldi3.c30 result.s.low = 0;
31 result.s.high = input.s.low << (b - bits_in_word);
37 result.s.low = input.s.low << b;
38 result.s.high = (input.s.high << b) | (input.s.low >> (bits_in_word - b));
H A Dashlti3.c32 result.s.low = 0;
33 result.s.high = input.s.low << (b - bits_in_dword);
39 result.s.low = input.s.low << b;
40 result.s.high = (input.s.high << b) | (input.s.low >> (bits_in_dword - b));
H A Dmuldi3.c26 r.s.low = (a & lower_mask) * (b & lower_mask);
27 su_int t = r.s.low >> bits_in_word_2;
28 r.s.low &= lower_mask;
30 r.s.low += (t & lower_mask) << bits_in_word_2;
32 t = r.s.low >> bits_in_word_2;
33 r.s.low &= lower_mask;
35 r.s.low += (t & lower_mask) << bits_in_word_2;
51 r.all = __muldsi3(x.s.low, y.s.low);
52 r.s.high += x.s.high * y.s.low
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H A Dmulti3.c28 r.s.low = (a & lower_mask) * (b & lower_mask);
29 du_int t = r.s.low >> bits_in_dword_2;
30 r.s.low &= lower_mask;
32 r.s.low += (t & lower_mask) << bits_in_dword_2;
34 t = r.s.low >> bits_in_dword_2;
35 r.s.low &= lower_mask;
37 r.s.low += (t & lower_mask) << bits_in_dword_2;
53 r.all = __mulddi3(x.s.low, y.s.low);
54 r.s.high += x.s.high * y.s.low
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H A Dudivmoddi4.c45 *rem = n.s.low % d.s.low;
46 return n.s.low / d.s.low;
53 *rem = n.s.low;
57 if (d.s.low == 0)
66 *rem = n.s.high % d.s.low;
67 return n.s.high / d.s.low;
70 if (n.s.low == 0)
79 r.s.low
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H A Dudivmodti4.c47 *rem = n.s.low % d.s.low;
48 return n.s.low / d.s.low;
55 *rem = n.s.low;
59 if (d.s.low == 0)
68 *rem = n.s.high % d.s.low;
69 return n.s.high / d.s.low;
72 if (n.s.low == 0)
81 r.s.low
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H A Dfixunsxfti.c38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
39 if (e < 0 || (fb.u.high.s.low & 0x00008000))
41 tu_int r = fb.u.low.all;
H A Dfixxfdi.c35 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
38 di_int s = -(si_int)((fb.u.high.s.low & 0x00008000) >> 15);
39 di_int r = fb.u.low.all;
H A Dfixxfti.c35 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
38 ti_int s = -(si_int)((fb.u.high.s.low & 0x00008000) >> 15);
39 ti_int r = fb.u.low.all;
H A Dint_lib.h42 su_int low; member in struct:__anon1230::__anon1231
46 su_int low;
57 su_int low; member in struct:__anon1232::__anon1233
61 su_int low;
77 du_int low; member in struct:__anon1234::__anon1235
81 du_int low;
92 du_int low; member in struct:__anon1236::__anon1237
96 du_int low;
104 r.s.low = l;
111 r.s.low
132 udwords low; member in struct:__anon1240
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H A Dctzdi2.c26 const si_int f = -(x.s.low == 0);
27 return __builtin_ctz((x.s.high & f) | (x.s.low & ~f)) +
H A Dctzti2.c28 const di_int f = -(x.s.low == 0);
29 return __builtin_ctzll((x.s.high & f) | (x.s.low & ~f)) +
H A Dffsdi2.c26 if (x.s.low == 0)
32 return __builtin_ctz(x.s.low) + 1;
H A Dffsti2.c28 if (x.s.low == 0)
34 return __builtin_ctzll(x.s.low) + 1;
H A Dfloatundixf.c37 fb.u.high.s.low = (e + 16383); /* exponent */
38 fb.u.low.all = a << clz; /* mantissa */
/frameworks/compile/libbcc/runtime/lib/ppc/
H A Dfloatditf.c16 doublebits low = { .d = twop52 }; local
17 low.x |= a & UINT64_C(0x00000000ffffffff); /* 0x1.0p52 + low 32 bits of a. */
22 * high_addend and low.d, and we wish to return their sum
32 result.s.hi = high_addend + low.d;
33 result.s.lo = (high_addend - result.s.hi) + low.d;
H A Dfloatunditf.c20 doublebits low = { .d = twop52 }; local
23 low.x |= a & UINT64_C(0x00000000ffffffff); /* 0x1.0p52 + low 32 bits of a */
28 * high_addend and low.d, and we wish to return their sum
37 result.s.hi = high_addend + low.d;
38 result.s.lo = (high_addend - result.s.hi) + low.d;
/frameworks/rs/driver/
H A DrsdIntrinsicInlines.h86 static inline int4 clamp(int4 amount, int low, int high) { argument
88 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);
89 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);
90 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);
91 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w);
95 static inline float4 clamp(float4 amount, float low, floa argument
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/frameworks/support/renderscript/v8/rs_support/driver/
H A DrsdIntrinsicInlines.h86 static inline int4 clamp(int4 amount, int low, int high) { argument
88 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);
89 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);
90 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);
91 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w);
95 static inline float4 clamp(float4 amount, float low, floa argument
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