Searched refs:m10 (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DPathRenderer.cpp56 float m10 = transform->data[Matrix4::kSkewX]; local
59 float scaleY = sqrt(m10 * m10 + m11 * m11);
H A DOpenGLRenderer.cpp2046 float m10 = mat->data[Matrix4::kSkewX]; local
2050 float scaleY = sqrtf(m10 * m10 + m11 * m11);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DMatrix_Delegate.java835 float m10 = mValues[3];
838 if (m01 != 0. || m10 != 0.) {
850 int im10 = m10 != 0 ? 1 : 0;

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