Searched refs:mDefaultWidth (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/core/java/android/inputmethodservice/ |
H A D | Keyboard.java | 88 private int mDefaultWidth; field in class:Keyboard 193 parent.mDisplayWidth, parent.mDefaultWidth); 527 mDefaultWidth = mDisplayWidth / 10; 529 mDefaultHeight = mDefaultWidth; 550 mDefaultWidth = mDisplayWidth / 10; 552 mDefaultHeight = mDefaultWidth; 583 row.defaultWidth = mDefaultWidth; 591 || x + mDefaultWidth + horizontalPadding > mDisplayWidth) { 677 return mDefaultWidth; 681 mDefaultWidth [all...] |
/frameworks/native/libs/gui/ |
H A D | BufferQueue.cpp | 69 mDefaultWidth(1), 211 value = mDefaultWidth; 373 w = mDefaultWidth; 580 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, 646 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, 731 prefix, maxBufferCount, mSynchronousMode, mDefaultWidth, 954 mDefaultWidth = w;
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H A D | SurfaceTexture.cpp | 151 mDefaultWidth = w; 709 if (newWidth * mDefaultHeight > newHeight * mDefaultWidth) { 710 newWidth = newHeight * mDefaultWidth / mDefaultHeight; 712 } else if (newWidth * mDefaultHeight < newHeight * mDefaultWidth) { 713 newHeight = newWidth * mDefaultHeight / mDefaultWidth;
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H A D | SurfaceTextureClient.cpp | 87 mDefaultWidth = 0; 307 output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint, 341 *value = mUserWidth ? mUserWidth : mDefaultWidth; 512 output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
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/frameworks/native/include/gui/ |
H A D | SurfaceTexture.h | 316 uint32_t mDefaultWidth, mDefaultHeight; member in class:android::SurfaceTexture
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H A D | SurfaceTextureClient.h | 181 // mDefaultWidth is default width of the buffers, regardless of the 183 uint32_t mDefaultWidth; member in class:android::SurfaceTextureClient 190 // of mDefaultWidth. This is lower priority than the width set by
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H A D | BufferQueue.h | 450 // mDefaultWidth holds the default width of allocated buffers. It is used 452 uint32_t mDefaultWidth; member in class:android::BufferQueue
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