Searched refs:mLayer (Results 1 - 19 of 19) sorted by relevance

/frameworks/base/core/java/android/view/
H A DGLES20Layer.java27 int mLayer; field in class:GLES20Layer
43 return mLayer;
49 GLES20Canvas.nSetLayerPaint(mLayer, paint.mNativePaint);
50 GLES20Canvas.nSetLayerColorFilter(mLayer, paint.getColorFilter() != null ?
57 return GLES20Canvas.nCopyLayer(mLayer, bitmap.mNativeBitmap);
66 mLayer = 0;
71 if (mLayer != 0) GLES20Canvas.nClearLayerTexture(mLayer);
H A DGLES20RenderLayer.java38 mLayer = GLES20Canvas.nCreateLayer(width, height, isOpaque, layerInfo);
39 if (mLayer != 0) {
43 mCanvas = new GLES20Canvas(mLayer, !isOpaque);
44 mFinalizer = new Finalizer(mLayer);
53 return mLayer != 0 && mLayerWidth > 0 && mLayerHeight > 0;
66 if (GLES20Canvas.nResizeLayer(mLayer, width, height, layerInfo)) {
71 mLayer = 0;
82 GLES20Canvas.nSetOpaqueLayer(mLayer, isOpaque);
114 GLES20Canvas.nUpdateRenderLayer(mLayer, mCanvas.getRenderer(),
H A DGLES20TextureLayer.java35 mLayer = GLES20Canvas.nCreateTextureLayer(isOpaque, layerInfo);
37 if (mLayer != 0) {
39 mFinalizer = new Finalizer(mLayer);
47 return mLayer != 0 && mTexture != 0;
87 GLES20Canvas.nUpdateTextureLayer(mLayer, width, height, isOpaque, mSurface);
97 GLES20Canvas.nSetTextureLayerTransform(mLayer, matrix.native_instance);
H A DTextureView.java108 private HardwareLayer mLayer; field in class:TextureView
191 if (mLayer != null) {
210 if (mLayer != null && mAttachInfo != null && mAttachInfo.mHardwareRenderer != null) {
225 if (mLayer != null) {
229 mLayer.clearStorage();
240 mLayer.destroy();
243 mLayer = null;
347 if (mLayer == null) {
352 mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
355 mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
[all...]
H A DGLES20Canvas.java153 nPushLayerUpdate(mRenderer, ((GLES20RenderLayer) layer).mLayer);
/frameworks/base/libs/hwui/
H A DLayerCache.h110 mLayer(NULL), mWidth(0), mHeight(0) {
113 LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) {
119 mLayer(layer), mWidth(layer->getWidth()), mHeight(layer->getHeight()) {
133 Layer* mLayer; member in struct:android::uirenderer::LayerCache::LayerEntry
H A DLayerRenderer.cpp36 LayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) {
48 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
50 glBindFramebuffer(GL_FRAMEBUFFER, mLayer->getFbo());
52 const float width = mLayer->layer.getWidth();
53 const float height = mLayer->layer.getHeight();
58 mLayer->region.clear();
63 mLayer->region.subtractSelf(r);
70 if (mLayer->isDirty()) {
75 mLayer->setDirty(false);
88 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer
[all...]
H A DLayerCache.cpp82 deleteLayer(mCache.itemAt(i).mLayer);
97 layer = entry.mLayer;
168 Layer* victim = mCache.itemAt(position).mLayer;
H A DLayerRenderer.h75 Layer* mLayer; member in class:android::uirenderer::LayerRenderer
/frameworks/base/services/java/com/android/server/wm/
H A DDimSurface.java32 int mLayer = -1; field in class:DimSurface
82 || mLayer != layer) {
87 mLayer = layer;
122 pw.print(" mLayer="); pw.print(mLayer);
H A DWindowStateAnimator.java328 mAnimLayer = mWin.mLayer;
482 private int mLayer; field in class:WindowStateAnimator.SurfaceTrace
513 if (zorder != mLayer) {
517 mLayer = zorder;
523 if (s.mLayer < zorder) {
616 + mName + " (" + mLayerStack + "): shown=" + mShown + " layer=" + mLayer
1080 } else if (w.mLayer >= mService.mSystemDecorLayer) {
H A DAppWindowAnimator.java119 winAnimator.mAnimLayer = w.mLayer + adj;
H A DWindowState.java107 int mLayer; field in class:WindowState
359 mLayer = 0;
612 return mLayer;
1122 pw.print(" mAnimLayer="); pw.print(mLayer); pw.print("+");
H A DInputMonitor.java178 inputWindowHandle.layer = child.mLayer;
H A DWindowAnimator.java434 if (mCurrentFocus == null || mCurrentFocus.mLayer < win.mLayer) {
H A DWindowManagerService.java1328 imw.mWinAnimator.mAnimLayer = imw.mLayer + adj;
1335 cw.mWinAnimator.mAnimLayer = cw.mLayer + adj;
1344 imw.mWinAnimator.mAnimLayer = imw.mLayer + adj;
1840 wallpaper.mWinAnimator.mAnimLayer = wallpaper.mLayer + mWallpaperAnimLayerAdjustment;
1900 wallpaper.mWinAnimator.mAnimLayer = wallpaper.mLayer + adj;
2261 && mWallpaperTarget.mLayer >= win.mBaseLayer) {
3175 info.layer = window.mLayer;
5785 if (ws.mLayer >= aboveAppLayer) {
5870 Slog.i(TAG, win + ": " + win.mLayer
8174 int oldLayer = w.mLayer;
[all...]
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp86 FrameQueuedListener(Layer* layer) : mLayer(layer) { }
88 wp<Layer> mLayer; member in struct:android::FrameQueuedListener
90 sp<Layer> that(mLayer.promote());
H A DLayerBase.h335 wp<LayerBaseClient> mLayer; member in class:android::LayerBaseClient::LayerCleaner
H A DLayerBase.cpp562 : mFlinger(flinger), mLayer(layer) {
567 mFlinger->onLayerDestroyed(mLayer);

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