Searched refs:mTexMatrixHandle (Results 1 - 3 of 3) sorted by relevance

/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.h106 GLint mTexMatrixHandle; member in class:android::NativeWindowRenderer
H A DNativeWindowRenderer.cpp360 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
470 mTexMatrixHandle = glGetUniformLocation(mProgram[i], "texMatrix");
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp445 mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix");
447 ASSERT_NE(-1, mTexMatrixHandle);
490 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
501 GLint mTexMatrixHandle; member in class:android::SurfaceTextureGLTest::TextureRenderer

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