Searched refs:mTextureCount (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/graphics/java/android/renderscript/
H A DProgram.java73 int mTextureCount; field in class:Program
108 return mTextureCount;
117 if ((slot < 0) || (slot >= mTextureCount)) {
130 if ((slot < 0) || (slot >= mTextureCount)) {
166 if ((slot < 0) || (slot >= mTextureCount)) {
190 if ((slot < 0) || (slot >= mTextureCount)) {
210 int mTextureCount; field in class:Program.BaseProgramBuilder
222 mTextureCount = 0;
297 return mTextureCount - 1;
328 addTexture(texType, "Tex" + mTextureCount);
[all...]
H A DProgramFragment.java67 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
68 String[] texNames = new String[mTextureCount];
83 for (int i=0; i < mTextureCount; i++) {
H A DProgramVertex.java126 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
127 String[] texNames = new String[mTextureCount];
142 for (int i=0; i < mTextureCount; i++) {
H A DProgramFragmentFixedFunction.java54 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
55 String[] texNames = new String[mTextureCount];
70 for (int i=0; i < mTextureCount; i++) {
318 pf.mTextureCount = MAX_TEXTURE;
H A DProgramVertexFixedFunction.java81 int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
82 String[] texNames = new String[mTextureCount];
97 for (int i=0; i < mTextureCount; i++) {
/frameworks/rs/driver/
H A DrsdShader.h111 uint32_t mTextureCount; member in class:RsdShader
H A DrsdShader.cpp109 state = new StateBasedKey(mTextureCount);
591 mTextureCount = mRSProgram->mHal.state.texturesCount;

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