Searched refs:matrixName (Results 1 - 3 of 3) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/ |
H A D | ObjectHelper.java | 338 * @param matrixName
342 public Matrix4f getMatrix(Structure structure, String matrixName) {
argument 343 return this.getMatrix(structure, matrixName, false);
351 * @param matrixName
356 public Matrix4f getMatrix(Structure structure, String matrixName, boolean applyFixUpAxis) {
argument 358 DynamicArray<Number> obmat = (DynamicArray<Number>)structure.getFieldValue(matrixName);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | ShaderProgram.h | 183 FloatRect debugMatrixTransform(const TransformationMatrix& matrix, const char* matrixName);
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H A D | ShaderProgram.cpp | 931 const char* matrixName) 936 matrixName, rect.x(), rect.y(), rect.width(), rect.height()); 930 debugMatrixTransform(const TransformationMatrix& matrix, const char* matrixName) argument
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