Searched refs:meshBuffer (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DPatch.h58 GLuint meshBuffer; member in struct:android::uirenderer::Patch
H A DCaches.cpp64 glGenBuffers(1, &meshBuffer);
65 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer);
68 mCurrentBuffer = meshBuffer;
149 glDeleteBuffers(1, &meshBuffer);
303 return bindMeshBuffer(meshBuffer);
H A DPatch.cpp52 glGenBuffers(1, &meshBuffer);
59 glDeleteBuffers(1, &meshBuffer);
205 caches.bindMeshBuffer(meshBuffer);
H A DCaches.h240 GLuint meshBuffer; member in class:android::uirenderer::Caches
H A DOpenGLRenderer.cpp1532 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1918 GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
1923 GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,

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