Searched refs:meshBuffer (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Patch.h | 58 GLuint meshBuffer; member in struct:android::uirenderer::Patch
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H A D | Caches.cpp | 64 glGenBuffers(1, &meshBuffer); 65 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer); 68 mCurrentBuffer = meshBuffer; 149 glDeleteBuffers(1, &meshBuffer); 303 return bindMeshBuffer(meshBuffer);
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H A D | Patch.cpp | 52 glGenBuffers(1, &meshBuffer); 59 glDeleteBuffers(1, &meshBuffer); 205 caches.bindMeshBuffer(meshBuffer);
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H A D | Caches.h | 240 GLuint meshBuffer; member in class:android::uirenderer::Caches
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H A D | OpenGLRenderer.cpp | 1532 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo); 1918 GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer, 1923 GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
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