Searched refs:mvp4 (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
H A Dmatrix.cpp80 c->transforms.mvp4.loadIdentity();
107 (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION)) {
510 mvp4.matrix.load(temp_mvp);
511 mvp4.picker();
513 if (mvp4.flags & transform_t::FLAGS_2D_PROJECTION) {
523 mvp = mvp4;
714 if (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION)
H A Dcontext.h500 transform_t mvp4; member in struct:android::gl::transform_state_t

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