Searched refs:nextState (Results 1 - 3 of 3) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
H A Dmonkey.c285 State_t nextState = (*transitionTable[i].mAction)(&player); local
286 if (STATE_UNCHANGED != nextState)
287 currentState = nextState;
/frameworks/av/services/camera/libcameraservice/camera2/
H A DCaptureSequencer.cpp292 CaptureState nextState = DONE; local
303 nextState = BURST_CAPTURE_START;
308 nextState = ZSL_START;
310 nextState = STANDARD_START;
314 return nextState;
/frameworks/base/services/java/com/android/server/
H A DBackupManagerService.java2022 BackupState nextState = BackupState.RUNNING_QUEUE;
2031 if (mQueue.isEmpty()) nextState = BackupState.FINAL;
2039 nextState = BackupState.FINAL;
2042 executeNextState(nextState);
2225 final BackupState nextState;
2228 nextState = BackupState.FINAL;
2231 nextState = (mQueue.isEmpty()) ? BackupState.FINAL : BackupState.RUNNING_QUEUE;
2234 executeNextState(nextState);
2298 void executeNextState(BackupState nextState) { argument
2300 + this + " nextState
4696 executeNextState(RestoreState nextState) argument
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