Searched refs:numFramesPlayed (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayerRenderer.cpp124 uint32_t numFramesPlayed; local
125 CHECK_EQ(mAudioSink->getPosition(&numFramesPlayed),
129 mNumFramesWritten - numFramesPlayed;
222 uint32_t numFramesPlayed; local
223 if (mAudioSink->getPosition(&numFramesPlayed) != OK) {
228 mAudioSink->frameCount() - (mNumFramesWritten - numFramesPlayed);
263 uint32_t numFramesPlayed; local
264 CHECK_EQ(mAudioSink->getPosition(&numFramesPlayed), (status_t)OK);
267 mNumFramesWritten - numFramesPlayed;
/frameworks/av/cmds/stagefright/
H A DSimplePlayer.cpp606 uint32_t numFramesPlayed; local
607 CHECK_EQ(state->mAudioTrack->getPosition(&numFramesPlayed), (status_t)OK);
611 - (state->mNumFramesWritten - numFramesPlayed);

Completed in 68 milliseconds