Searched refs:numQuads (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1001 GLsizei numQuads = 0; local
1039 numQuads++;
1041 if (numQuads >= REGION_MESH_QUAD_COUNT) {
1042 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
1043 numQuads = 0;
1048 if (numQuads > 0) {
1049 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);

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