/frameworks/base/media/java/android/media/ |
H A D | IRingtonePlayer.aidl | 27 void play(IBinder token, in Uri uri, int streamType);
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H A D | MediaActionSound.java | 27 * <p>Use this class to play an appropriate camera operation sound when 35 * <p>There is no need to play sounds when using 38 * as the Android framework will play the appropriate sounds when needed for 61 * @see #play 69 * @see #play 77 * @see #play 85 * @see #play 109 * played later by {@link #play}. 113 * @see #play 132 * <p>Use this method to play 158 public synchronized void play(int soundName) { method in class:MediaActionSound [all...] |
H A D | Ringtone.java | 220 public void play() { method in class:Ringtone 222 // do not play ringtones if stream volume is 0 230 mRemotePlayer.play(mRemoteToken, canonicalUri, mStreamType);
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H A D | AsyncPlayer.java | 159 * @param uri The URI to play. (see {@link MediaPlayer#setDataSource(Context, Uri)}) 165 public void play(Context context, Uri uri, boolean looping, int stream) { method in class:AsyncPlayer 207 * We want to hold a wake lock while we do the prepare and play. The stop probably is 210 * sound to play, but if the CPU turns off before mThread gets to work, it won't. The 215 * This must be called before the first time play is called.
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H A D | SoundPool.java | 57 * a value of 3 causes the sound to play a total of 4 times.</p> 60 * the sound to play at its original frequency (resampled, if necessary, 62 * sound to play at twice its original frequency, and a playback rate of 63 * 0.5 causes it to play at half its original frequency. The playback 67 * Priority is used when a call to play() would cause the number of active 73 * streams, the new sound will not play and the play() function will return 77 * play. For each level, there is a set of unique sounds that are used only 86 * <p>Once the sounds are loaded and play has started, the application can 87 * trigger sounds by calling SoundPool.play() 282 public native final int play(int soundID, float leftVolume, float rightVolume, method in class:SoundPool [all...] |
/frameworks/base/media/tests/SoundPoolTest/src/com/android/ |
H A D | SoundPoolTest.java | 134 int id = mSoundPool.play(mSounds[index], DEFAULT_VOLUME, DEFAULT_VOLUME, 156 int id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, 177 int id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, 200 // play a normal priority looping sound 201 int normalId = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, 210 // play a low priority sound 211 int id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, 222 // play a high priority sound 223 id = mSoundPool.play(mSounds[0], DEFAULT_VOLUME, DEFAULT_VOLUME, 245 // play [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/media/ |
H A D | RingtonePlayer.java | 41 * Service that offers to play ringtones by {@link Uri}, since our process has 95 public void play(IBinder token, Uri uri, int streamType) throws RemoteException { 97 Slog.d(TAG, "play(token=" + token + ", uri=" + uri + ", uid=" 110 client.mRingtone.play(); 147 mAsyncPlayer.play(getContextForUser(user), uri, looping, streamType);
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/frameworks/base/core/tests/coretests/src/android/net/http/ |
H A D | AbstractProxyTest.java | 66 server.play(); 117 server.play(); 158 server.play(); 192 server.play(); 208 server.play(); 226 server.play();
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H A D | CookiesTest.java | 54 server.play(); 89 server.play();
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H A D | DefaultHttpClientTest.java | 73 server.play();
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H A D | HttpResponseCacheTest.java | 118 server.play();
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/frameworks/av/include/media/ |
H A D | JetPlayer.h | 52 int play(); 91 AudioTrack* mAudioTrack; // and we play it in this audio track
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H A D | SoundPool.h | 123 void play(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, 170 int play(int sampleID, float leftVolume, float rightVolume, int priority,
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/frameworks/av/media/libstagefright/wifi-display/source/ |
H A D | PlaybackSession.h | 55 status_t play();
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/frameworks/base/core/java/android/animation/ |
H A D | AnimatorSet.java | 26 * can be set up to play together, in sequence, or after a specified delay. 31 * a set of animations all at once, or the {@link AnimatorSet#play(Animator)} can be 125 * Sets up this AnimatorSet to play all of the supplied animations at the same time. 132 Builder builder = play(items[0]); 140 * Sets up this AnimatorSet to play all of the supplied animations at the same time. 150 builder = play(anim); 159 * Sets up this AnimatorSet to play each of the supplied animations when the 168 play(items[0]); 171 play(items[i]).before(items[i+1]); 178 * Sets up this AnimatorSet to play eac 272 public Builder play(Animator anim) { method in class:AnimatorSet [all...] |
/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/audio/ |
H A D | MediaAudioTrackTest.java | 321 //Test case 2: getPlaybackHeadPosition() increases after play() 341 track.play(); 369 track.play(); 399 track.play(); 410 //Test case 4: getPlaybackHeadPosition() is > 0 after play(); pause(); 430 track.play(); 464 track.play(); 490 track.play(); 516 track.play(); 543 track.play(); [all...] |
/frameworks/wilhelm/src/android/ |
H A D | android_AudioSfDecoder.h | 62 virtual void play();
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H A D | android_GenericPlayer.h | 55 kEventPlay = 'play', // SL_PLAYEVENT_* 70 virtual void play(); 105 kWhatPlay = 'play', // start player 193 // Call any time any of the IPlay copies, current position, or play state changes, and 223 // if the play position has never been observed.
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H A D | android_AudioSfDecoder.cpp | 41 // play event logic depends on the initial time being zero not ANDROID_UNKNOWN_TIME 73 void AudioSfDecoder::play() { function in class:android::AudioSfDecoder 74 SL_LOGD("AudioSfDecoder::play"); 76 GenericPlayer::play(); 451 // application set play state to paused which failed, then set play state to playing
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/frameworks/base/core/java/android/webkit/ |
H A D | HTML5Audio.java | 175 play(); 274 private void play() { method in class:HTML5Audio
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H A D | HTML5VideoViewProxy.java | 189 // When native tell Java to play, we need to check whether or not it is 191 public static void play(String url, int time, HTML5VideoViewProxy proxy, method in class:HTML5VideoViewProxy.VideoPlayer 200 // javascript will switch the src and call play. 202 // and play the video after prepared. 377 VideoPlayer.play(url, mSeekPosition, this, client, videoLayerID); 678 public void play(String url, int position, int videoLayerID) { method in class:HTML5VideoViewProxy
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/frameworks/base/core/java/com/android/internal/widget/ |
H A D | AbsActionBarView.java | 141 set.play(anim).with(splitAnim); 156 set.play(anim).with(splitAnim);
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/frameworks/av/media/libmediaplayerservice/ |
H A D | StagefrightPlayer.cpp | 90 return mPlayer->play();
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/frameworks/base/services/java/com/android/server/ |
H A D | DockObserver.java | 179 sfx.play();
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | PreviewPlayer.h | 42 status_t play();
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