Searched refs:previousFbo (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.cpp | 224 GLuint previousFbo; local 225 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 239 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 250 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 346 GLuint previousFbo; local 347 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 348 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); 353 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 373 GLuint previousFbo; local [all...] |
H A D | OpenGLRenderer.h | 434 * @param previousFbo The name of the current framebuffer 439 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo); 447 * @param previousFbo The name of the current framebuffer 449 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
|
H A D | OpenGLRenderer.cpp | 603 const GLuint previousFbo = mSnapshot->fbo; local 617 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo); 686 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) { 757 return createFboLayer(layer, bounds, clip, previousFbo); 780 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) { argument 685 createLayer(float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) argument
|
Completed in 49 milliseconds