Searched refs:primIndex (Results 1 - 11 of 11) sorted by relevance

/frameworks/rs/driver/
H A DrsdMesh.h27 uint32_t primIndex, uint32_t start, uint32_t len);
H A DrsdMesh.cpp41 void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) { argument
49 drv->renderPrimitiveRange(rsc, primIndex, start, len);
H A DrsdMeshObj.h41 uint32_t primIndex, uint32_t start, uint32_t len) const;
H A DrsdMeshObj.cpp128 void RsdMeshObj::renderPrimitiveRange(const Context *rsc, uint32_t primIndex, argument
130 if (len < 1 || primIndex >= mRSMesh->mHal.state.primitivesCount || mAttribCount == 0) {
161 const Allocation *idxAlloc = mRSMesh->mHal.state.indexBuffers[primIndex];
170 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT,
174 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT,
178 RSD_CALL_GL(glDrawArrays, mGLPrimitives[primIndex], start, len);
H A DrsdRuntimeStubs.cpp312 static void SC_DrawMeshPrimitive(Mesh *m, uint32_t primIndex) { argument
314 rsrDrawMeshPrimitive(rsc, sc, m, primIndex);
317 static void SC_DrawMeshPrimitiveRange(Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) { argument
319 rsrDrawMeshPrimitiveRange(rsc, sc, m, primIndex, start, len);
/frameworks/rs/
H A DrsMesh.h79 void renderPrimitive(Context *, uint32_t primIndex) const;
80 void renderPrimitiveRange(Context *, uint32_t primIndex, uint32_t start, uint32_t len) const;
H A DrsMesh.cpp181 void Mesh::renderPrimitive(Context *rsc, uint32_t primIndex) const {
182 if (primIndex >= mHal.state.primitivesCount) {
187 if (mHal.state.indexBuffers[primIndex]) {
188 renderPrimitiveRange(rsc, primIndex, 0, mHal.state.indexBuffers[primIndex]->getType()->getDimX());
192 renderPrimitiveRange(rsc, primIndex, 0, mHal.state.vertexBuffers[0]->getType()->getDimX());
195 void Mesh::renderPrimitiveRange(Context *rsc, uint32_t primIndex, uint32_t start, uint32_t len) const { argument
196 if (len < 1 || primIndex >= mHal.state.primitivesCount) {
201 mRSC->mHal.funcs.mesh.draw(mRSC, this, primIndex, start, len);
H A DrsScriptC_LibGL.cpp167 void rsrDrawMeshPrimitive(Context *rsc, Script *sc, Mesh *sm, uint32_t primIndex) { argument
172 sm->renderPrimitive(rsc, primIndex);
175 void rsrDrawMeshPrimitiveRange(Context *rsc, Script *sc, Mesh *sm, uint32_t primIndex, argument
181 sm->renderPrimitiveRange(rsc, primIndex, start, len);
H A DrsRuntime.h62 void rsrDrawMeshPrimitive(Context *, Script *, Mesh *, uint32_t primIndex);
64 uint32_t primIndex, uint32_t start, uint32_t len);
H A Drs_hal.h244 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
/frameworks/support/renderscript/v8/rs_support/
H A Drs_hal.h244 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);

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