Searched refs:primitives (Results 1 - 16 of 16) sorted by relevance

/frameworks/rs/
H A DrsMesh.h48 // indexBuffers[i] could be NULL, in which case only primitives[i] is used
51 RsPrimitive *primitives; member in struct:android::renderscript::Mesh::Hal::State
75 mHal.state.primitives[index] = prim;
H A DrsMesh.cpp26 mHal.state.primitives = NULL;
44 mHal.state.primitives = new RsPrimitive[mHal.state.primitivesCount];
47 mHal.state.primitives[i] = RS_PRIMITIVE_POINT;
68 delete[] mHal.state.primitives;
95 // Store the primitives
97 stream->addU8((uint8_t)mHal.state.primitives[pCount]);
132 RsPrimitive *primitives = NULL; local
135 primitives = new RsPrimitive[primitivesCount];
137 // load all primitives
139 primitives[pCoun
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/frameworks/base/tests/RenderScriptTests/tests_v11/src/com/android/rs/test/
H A DUT_primitives.java92 ScriptC_primitives s = new ScriptC_primitives(pRS, mRes, R.raw.primitives);
/frameworks/base/tests/RenderScriptTests/tests_v14/src/com/android/rs/test/
H A DUT_primitives.java92 ScriptC_primitives s = new ScriptC_primitives(pRS, mRes, R.raw.primitives);
/frameworks/compile/libbcc/lib/Renderscript/runtime/
H A Drs_mesh.c54 return mesh->mHal.state.primitives[index];
H A Drs_structs.h247 // indexBuffers[i] could be NULL, in which case only primitives[i] is used
250 rs_primitive *primitives; member in struct:Mesh::__anon1217::__anon1218
/frameworks/base/graphics/java/android/renderscript/
H A DMesh.java120 * @return number of primitives or index sets in the mesh
142 * @param slot locaiton within the list of index set primitives
158 int[] primitives = new int[idxCount];
161 mRS.nMeshGetIndices(getID(mRS), idxIDs, primitives, idxCount);
179 mPrimitives[i] = Primitive.values()[primitives[i]];
358 Primitive[] primitives = new Primitive[mIndexTypes.size()];
382 primitives[ct] = entry.prim;
392 newMesh.mPrimitives = primitives;
513 Primitive[] primitives = new Primitive[mIndexTypes.size()];
526 primitives[c
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H A DRenderScript.java677 native void rsnMeshGetIndices(int con, int id, int[] idxIds, int[] primitives, int vtxIdCount); argument
678 synchronized void nMeshGetIndices(int id, int[] idxIds, int[] primitives, int vtxIdCount) { argument
680 rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount);
/frameworks/native/opengl/libagl/
H A DAndroid.mk22 primitives.cpp.arm \
/frameworks/av/media/libeffects/downmix/
H A DEffectDownmix.h21 #include <audio_utils/primitives.h>
/frameworks/av/libvideoeditor/vss/src/
H A DVideoEditorResampler.cpp18 #include <audio_utils/primitives.h>
/frameworks/av/libvideoeditor/lvpp/
H A DVideoEditorSRC.cpp22 #include <audio_utils/primitives.h>
/frameworks/rs/driver/
H A DrsdMeshObj.cpp187 switch (mRSMesh->mHal.state.primitives[i]) {
/frameworks/av/media/libmedia/
H A DAudioTrack.cpp46 #include <audio_utils/primitives.h>
/frameworks/av/services/audioflinger/
H A DAudioMixer.cpp35 #include <audio_utils/primitives.h>
H A DAudioFlinger.cpp63 #include <audio_utils/primitives.h>

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