Searched refs:quickRejectPreStroke (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.h421 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
H A DOpenGLRenderer.cpp1253 bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint) { function in class:android::uirenderer::OpenGLRenderer
2355 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2381 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2404 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2427 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2465 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {

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