Searched refs:surface (Results 1 - 7 of 7) sorted by relevance
/system/core/libpixelflinger/ |
H A D | pixelflinger.cpp | 93 static void ggl_bindTexture(void* con, const GGLSurface* surface) argument 96 if (surface->format != c->activeTMU->surface.format) 98 ggl_set_surface(c, &(c->activeTMU->surface), surface); 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) argument 106 ggl_set_surface(c, &c->state.texture[tmu].surface, surface); 109 static void ggl_colorBuffer(void* con, const GGLSurface* surface) argument 112 if (surface 129 ggl_readBuffer(void* con, const GGLSurface* surface) argument 135 ggl_depthBuffer(void* con, const GGLSurface* surface) argument [all...] |
H A D | scanline.cpp | 707 const int w = tx.surface.width; 716 const int h = tx.surface.height; 729 tx.surface.read(&tx.surface, c, u, v, &texel); 731 const int w = tx.surface.width; 732 const int h = tx.surface.height; 763 tx.surface.read(&tx.surface, c, u0, v0, &texels[0]); 764 tx.surface.read(&tx.surface, [all...] |
H A D | picker.cpp | 138 t |= GGL_BUILD_NEEDS(tx.surface.format, T_FORMAT);
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H A D | buffer.cpp | 87 surface_t& s = c->state.texture[i].surface;
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/system/core/include/pixelflinger/ |
H A D | pixelflinger.h | 218 void (*bindTexture)(void* c, const GGLSurface* surface); 219 void (*colorBuffer)(void* c, const GGLSurface* surface); 220 void (*readBuffer)(void* c, const GGLSurface* surface); 221 void (*depthBuffer)(void* c, const GGLSurface* surface); 222 void (*bindTextureLod)(void* c, GGLuint tmu, const GGLSurface* surface);
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/system/core/charger/ |
H A D | charger.c | 93 gr_surface surface; member in struct:frame 604 /* returns the last y-offset of where the surface ends */ 605 static int draw_surface_centered(struct charger *charger, gr_surface surface) argument 612 w = gr_get_width(surface); 613 h = gr_get_height(surface); 617 LOGV("drawing surface %dx%d+%d+%d\n", w, h, x, y); 618 gr_blit(surface, 0, 0, w, h, x, y); 640 draw_surface_centered(charger, frame->surface); 966 ret = res_create_surface(frame->name, &frame->surface);
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/system/core/include/private/pixelflinger/ |
H A D | ggl_context.h | 408 surface_t surface; member in struct:android::texture_t
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