Searched refs:transform_state_t (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/opengl/libagl/
H A Dmatrix.cpp75 c->transforms.dirty = transform_state_t::VIEWPORT |
76 transform_state_t::MVUI |
77 transform_state_t::MVIT |
78 transform_state_t::MVP;
123 if (dirty & transform_state_t::MODELVIEW) {
128 if (dirty & transform_state_t::PROJECTION) {
133 if (dirty & transform_state_t::VIEWPORT) {
140 if (dirty & transform_state_t::MVP) {
147 if (dirty & transform_state_t::MVUI) {
153 if (dirty & transform_state_t
[all...]
H A Darray.cpp1114 transform_state_t::MVP |
1115 transform_state_t::VIEWPORT;
1117 want |= transform_state_t::MVUI;
1118 want |= transform_state_t::MODELVIEW;
1121 want |= transform_state_t::TEXTURE;
1124 want |= transform_state_t::MODELVIEW; // needs eye coords
H A Dcontext.h480 struct transform_state_t { struct in namespace:android::gl
608 transform_state_t transforms;
H A Dvertex.cpp175 ogles_validate_transform(c, transform_state_t::MVIT);
H A Dlight.cpp536 ogles_validate_transform(c, transform_state_t::MODELVIEW);
544 ogles_validate_transform(c, transform_state_t::MVUI);

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