/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/ |
H A D | generic.c | 87 extern float __attribute__((overloadable)) fmax(float v1, float v2) { argument 88 return v1 > v2 ? v1 : v2; 91 extern float2 __attribute__((overloadable)) fmax(float2 v1, float2 v2) { argument 93 r.x = v1.x > v2.x ? v1.x : v2.x; 94 r.y = v1.y > v2.y ? v1.y : v2.y; 98 extern float3 __attribute__((overloadable)) fmax(float3 v1, float3 v2) { argument 100 r.x = v1.x > v2 106 fmax(float4 v1, float4 v2) argument 115 fmax(float2 v1, float v2) argument 122 fmax(float3 v1, float v2) argument 130 fmax(float4 v1, float v2) argument 139 fmin(float v1, float v2) argument 147 fmin(float2 v1, float2 v2) argument 154 fmin(float3 v1, float3 v2) argument 162 fmin(float4 v1, float4 v2) argument 171 fmin(float2 v1, float v2) argument 178 fmin(float3 v1, float v2) argument 186 fmin(float4 v1, float v2) argument 200 max(char v1, char v2) argument 204 max(char2 v1, char2 v2) argument 211 max(char3 v1, char3 v2) argument 219 max(char4 v1, char4 v2) argument 228 max(short v1, short v2) argument 232 max(short2 v1, short2 v2) argument 239 max(short3 v1, short3 v2) argument 247 max(short4 v1, short4 v2) argument 256 max(int v1, int v2) argument 260 max(int2 v1, int2 v2) argument 267 max(int3 v1, int3 v2) argument 275 max(int4 v1, int4 v2) argument 284 max(int64_t v1, int64_t v2) argument 288 max(long2 v1, long2 v2) argument 295 max(long3 v1, long3 v2) argument 303 max(long4 v1, long4 v2) argument 312 max(uchar v1, uchar v2) argument 316 max(uchar2 v1, uchar2 v2) argument 323 max(uchar3 v1, uchar3 v2) argument 331 max(uchar4 v1, uchar4 v2) argument 340 max(ushort v1, ushort v2) argument 344 max(ushort2 v1, ushort2 v2) argument 351 max(ushort3 v1, ushort3 v2) argument 359 max(ushort4 v1, ushort4 v2) argument 368 max(uint v1, uint v2) argument 372 max(uint2 v1, uint2 v2) argument 379 max(uint3 v1, uint3 v2) argument 387 max(uint4 v1, uint4 v2) argument 396 max(ulong v1, ulong v2) argument 400 max(ulong2 v1, ulong2 v2) argument 407 max(ulong3 v1, ulong3 v2) argument 415 max(ulong4 v1, ulong4 v2) argument 424 max(float v1, float v2) argument 428 max(float2 v1, float2 v2) argument 432 max(float2 v1, float v2) argument 436 max(float3 v1, float3 v2) argument 440 max(float3 v1, float v2) argument 444 max(float4 v1, float4 v2) argument 448 max(float4 v1, float v2) argument 457 min(int8_t v1, int8_t v2) argument 461 min(char2 v1, char2 v2) argument 468 min(char3 v1, char3 v2) argument 476 min(char4 v1, char4 v2) argument 485 min(int16_t v1, int16_t v2) argument 489 min(short2 v1, short2 v2) argument 496 min(short3 v1, short3 v2) argument 504 min(short4 v1, short4 v2) argument 513 min(int32_t v1, int32_t v2) argument 517 min(int2 v1, int2 v2) argument 524 min(int3 v1, int3 v2) argument 532 min(int4 v1, int4 v2) argument 541 min(int64_t v1, int64_t v2) argument 545 min(long2 v1, long2 v2) argument 552 min(long3 v1, long3 v2) argument 560 min(long4 v1, long4 v2) argument 569 min(uchar v1, uchar v2) argument 573 min(uchar2 v1, uchar2 v2) argument 580 min(uchar3 v1, uchar3 v2) argument 588 min(uchar4 v1, uchar4 v2) argument 597 min(ushort v1, ushort v2) argument 601 min(ushort2 v1, ushort2 v2) argument 608 min(ushort3 v1, ushort3 v2) argument 616 min(ushort4 v1, ushort4 v2) argument 625 min(uint v1, uint v2) argument 629 min(uint2 v1, uint2 v2) argument 636 min(uint3 v1, uint3 v2) argument 644 min(uint4 v1, uint4 v2) argument 653 min(ulong v1, ulong v2) argument 657 min(ulong2 v1, ulong2 v2) argument 664 min(ulong3 v1, ulong3 v2) argument 672 min(ulong4 v1, ulong4 v2) argument 681 min(float v1, float v2) argument 685 min(float2 v1, float2 v2) argument 689 min(float2 v1, float v2) argument 693 min(float3 v1, float3 v2) argument 697 min(float3 v1, float v2) argument 701 min(float4 v1, float4 v2) argument 705 min(float4 v1, float v2) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/tests/src/android/graphics/ |
H A D | Matrix_DelegateTest.java | 50 float[] v2 = new float[9]; 52 m2.getValues(v2); 55 assertEquals(v1[i], v2[i]);
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/frameworks/compile/libbcc/tests/data/src/ |
H A D | addressOf.c | 14 float *v2 = &s[index].x; local 15 printf("testStruct: %g %g %g\n",base.x, *v, *v2);
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/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/ |
H A D | UT_bug_char.java | 40 private byte min(byte v1, byte v2) { argument 41 return v1 < v2 ? v1 : v2; 43 private byte[] min(byte[] v1, byte[] v2) { argument 44 assert v1.length == v2.length; 47 rv[i] = min(v1[i], v2[i]);
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H A D | UT_math_agree.java | 149 private float min(float v1, float v2) { argument 150 return v1 < v2 ? v1 : v2; 152 private float[] min(float[] v1, float[] v2) { argument 153 assert v1.length == v2.length; 156 rv[i] = min(v1[i], v2[i]); 159 private byte min(byte v1, byte v2) { argument 160 return v1 < v2 ? v1 : v2; 162 private byte[] min(byte[] v1, byte[] v2) { argument 169 min(short v1, short v2) argument 172 min(short[] v1, short[] v2) argument 179 min(int v1, int v2) argument 182 min(int[] v1, int[] v2) argument 189 min(long v1, long v2) argument 192 min(long[] v1, long[] v2) argument 202 max(float v1, float v2) argument 205 max(float[] v1, float[] v2) argument 212 max(byte v1, byte v2) argument 215 max(byte[] v1, byte[] v2) argument 222 max(short v1, short v2) argument 225 max(short[] v1, short[] v2) argument 232 max(int v1, int v2) argument 235 max(int[] v1, int[] v2) argument 242 max(long v1, long v2) argument 245 max(long[] v1, long[] v2) argument 255 fmin(float v1, float v2) argument 258 fmin(float[] v1, float[] v2) argument 261 fmin(float[] v1, float v2) argument 269 fmax(float v1, float v2) argument 272 fmax(float[] v1, float[] v2) argument 275 fmax(float[] v1, float v2) argument [all...] |
/frameworks/rs/scriptc/ |
H A D | rs_cl.rsh | 111 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2); \ 112 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2); \ 113 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2); 116 _RS_RUNTIME float __attribute__((overloadable)) fnc(float2 v1, float2 v2); \ 117 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v1, float3 v2); \ 118 _RS_RUNTIME float __attribute__((overloadable)) fnc(float4 v1, float4 v2); 121 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float v2); \ 122 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float v2); \ 123 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float v2); 126 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, int2 v2); \ [all...] |
/frameworks/support/renderscript/v8/rs_support/scriptc/ |
H A D | rs_cl.rsh | 111 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2); \ 112 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2); \ 113 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2); 116 _RS_RUNTIME float __attribute__((overloadable)) fnc(float2 v1, float2 v2); \ 117 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v1, float3 v2); \ 118 _RS_RUNTIME float __attribute__((overloadable)) fnc(float4 v1, float4 v2); 121 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float v2); \ 122 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float v2); \ 123 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float v2); 126 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, int2 v2); \ [all...] |
/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
H A D | rs_cl.c | 56 extern float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2) { \ 58 r.x = fnc(v1.x, v2.x); \ 59 r.y = fnc(v1.y, v2.y); \ 62 extern float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2) { \ 64 r.x = fnc(v1.x, v2.x); \ 65 r.y = fnc(v1.y, v2.y); \ 66 r.z = fnc(v1.z, v2.z); \ 69 extern float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \ 71 r.x = fnc(v1.x, v2.x); \ 72 r.y = fnc(v1.y, v2 [all...] |
/frameworks/native/opengl/libagl/ |
H A D | primitives.cpp | 40 vertex_t* v0, vertex_t* v1, vertex_t* v2); 45 vertex_t* v0, vertex_t* v1, vertex_t* v2); 48 vertex_t* v0, vertex_t* v1, vertex_t* v2); 51 vertex_t* v0, vertex_t* v1, vertex_t* v2); 54 vertex_t* v0, vertex_t* v1, vertex_t* v2); 57 vertex_t* v0, vertex_t* v1, vertex_t* v2); 60 vertex_t* v0, vertex_t* v1, vertex_t* v2); 63 vertex_t* v0, vertex_t* v1, vertex_t* v2); 74 vertex_t* v0, vertex_t* v1, vertex_t* v2) 88 if(!(v2 73 lightTriangleDarkSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 96 lightTriangleDarkFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 109 lightTriangleSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 120 lightTriangleFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 159 lightTriangleDarkSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 167 lightTriangleDarkFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 177 lightTriangleSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 185 lightTriangleFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 236 initTriangle( vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) argument 390 fetch_texcoord_impl(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 435 fetch_texcoord(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 570 primitive_nop_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 574 primitive_clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 614 triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 631 lerp_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 715 lerp_texcoords(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 759 lerp_texcoords_w(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 826 cull_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 850 clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument [all...] |
H A D | array.cpp | 655 vertex_t *v, *v0, *v1, *v2; 679 v2 = v++; 680 const uint32_t cc = v0->flags & v1->flags & v2->flags; 682 c->prims.renderTriangle(c, v0, v1, v2); 683 swap(((winding^=1) ? v1 : v0), v2); 868 vertex_t* v2; local 879 v2 = fetch_vertex(c, read_index(type, indices)); 880 const uint32_t cc = v0->flags & v1->flags & v2->flags; 882 c->prims.renderTriangle(c, v0, v1, v2); 885 consumed = v2; 915 vertex_t* const v2 = fetch_vertex(c, *p++); local 929 vertex_t* const v2 = fetch_vertex(c, *p++); local [all...] |
/frameworks/rs/driver/ |
H A D | rsdRuntimeMath.cpp | 86 static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);} argument 87 static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);} argument 88 static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);} argument 89 static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);} argument 90 static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);} argument 91 SC_max_i8(int8_t v, int8_t v2) argument 93 SC_min_u32(uint32_t v, uint32_t v2) argument 94 SC_min_u16(uint16_t v, uint16_t v2) argument 95 SC_min_u8(uint8_t v, uint8_t v2) argument 96 SC_min_i32(int32_t v, int32_t v2) argument 97 SC_min_i16(int16_t v, int16_t v2) argument 98 SC_min_i8(int8_t v, int8_t v2) argument 108 SC_max_f32(float v, float v2) argument 112 SC_min_f32(float v, float v2) argument [all...] |
H A D | rsdGL.h | 94 float x2, float y2, float z2, float u2, float v2,
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/frameworks/support/renderscript/v8/rs_support/driver/ |
H A D | rsdRuntimeMath.cpp | 89 static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);} argument 90 static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);} argument 91 static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);} argument 92 static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);} argument 93 static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);} argument 94 SC_max_i8(int8_t v, int8_t v2) argument 96 SC_min_u32(uint32_t v, uint32_t v2) argument 97 SC_min_u16(uint16_t v, uint16_t v2) argument 98 SC_min_u8(uint8_t v, uint8_t v2) argument 99 SC_min_i32(int32_t v, int32_t v2) argument 100 SC_min_i16(int16_t v, int16_t v2) argument 101 SC_min_i8(int8_t v, int8_t v2) argument 111 SC_max_f32(float v, float v2) argument 115 SC_min_f32(float v, float v2) argument [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | conceal.cpp | 142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local 159 v2 = prevFrame + size + (size >> 2) + chrstart; 182 oscl_memcpy(v1, v2, B_SIZE); 184 v2 += width_C; 185 oscl_memcpy(v1, v2, B_SIZE); 187 v2 += width_C;
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/frameworks/base/libs/hwui/ |
H A D | Patch.cpp | 172 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight; local 180 generateRow(vertex, y1, y2, v1, v2, stretchX, rescaleX, right - left, 220 void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, float v2, argument 248 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); 266 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); 271 float u1, float v1, float u2, float v2, uint32_t& quadCount) { 285 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2); 299 TextureVertex::set(vertex++, x1, y2, u1, v2); 302 TextureVertex::set(vertex++, x1, y2, u1, v2); 270 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument [all...] |
H A D | Patch.h | 78 float v1, float v2, float stretchX, float rescaleX, 82 float u1, float v1, float u2, float v2,
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H A D | FontRenderer.h | 127 float x2, float y2, float u2, float v2, 131 float x2, float y2, float u2, float v2, 135 float x2, float y2, float u2, float v2,
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H A D | FontRenderer.cpp | 387 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 411 (*currentPos++) = v2; 427 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 435 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 451 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 454 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 386 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 426 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 450 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
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/frameworks/compile/mclinker/unittests/ |
H A D | GCFactoryListTraitsTest.cpp | 65 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) do { \ 68 CHECK_NODE_VALUE(v2); \
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/frameworks/native/services/surfaceflinger/ |
H A D | Transform.cpp | 73 const float v2 = A[2][i]; local 74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2]; 75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2]; 76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
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/frameworks/native/opengl/tests/angeles/ |
H A D | demo.c | 169 static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2) argument 171 dest->x = v1->x - v2->x; 172 dest->y = v1->y - v2->y; 173 dest->z = v1->z - v2->z; 244 VECTOR3 v1, v2, n; local 259 vector3Sub(&v2, &pd, &pa); 264 * v2.x v2.y v2.z | v2 [all...] |
/frameworks/av/services/camera/tests/CameraServiceTest/ |
H A D | CameraServiceTest.cpp | 192 bool test(OP op, int v1, int v2); 193 void assertTest(OP op, int v1, int v2); 205 bool MCameraClient::test(OP op, int v1, int v2) { argument 207 case EQ: return v1 == v2; 208 case GT: return v1 > v2; 209 case LT: return v1 < v2; 210 case GE: return v1 >= v2; 211 case LE: return v1 <= v2; 217 void MCameraClient::assertTest(OP op, int v1, int v2) { argument 218 if (!test(op, v1, v2)) { [all...] |
/frameworks/base/libs/hwui/font/ |
H A D | Font.cpp | 92 float v2 = glyph->mBitmapMaxV; local 97 mState->appendMeshQuad(nPenX, nPenY, u1, v2, 98 nPenX + width, nPenY, u2, v2, 154 const float v2 = glyph->mBitmapMaxV; local 158 position->fY + destination[0].fY, u1, v2, 160 position->fY + destination[1].fY, u2, v2,
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | BeanBag.java | 317 View v2 = getChildAt(j); 318 if (!(v2 instanceof Bean)) continue; 319 Bean nv2 = (Bean) v2;
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/frameworks/base/media/java/android/media/audiofx/ |
H A D | AudioEffect.java | 573 byte[] v2 = intToByteArray(value[1]); 574 v = concatArrays(v, v2); 599 byte[] v2 = shortToByteArray(value[1]); 600 v = concatArrays(v, v2);
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