Searched refs:vertexBuffer (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | PathRenderer.cpp | 101 void getFillVerticesFromPerimeter(const Vector<Vertex>& perimeter, VertexBuffer& vertexBuffer) { argument 102 Vertex* buffer = vertexBuffer.alloc<Vertex>(perimeter.size()); 119 VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) { 120 Vertex* buffer = vertexBuffer.alloc<Vertex>(perimeter.size() * 2 + 2); 156 VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) { 157 Vertex* buffer = vertexBuffer.alloc<Vertex>(vertices.size() * 2); 198 for (unsigned int i = 0; i < vertexBuffer.getSize(); i++) { 204 void getFillVerticesFromPerimeterAA(const Vector<Vertex>& perimeter, VertexBuffer& vertexBuffer, argument 206 AlphaVertex* buffer = vertexBuffer.alloc<AlphaVertex>(perimeter.size() * 3 + 2); 260 for (unsigned int i = 0; i < vertexBuffer 118 getStrokeVerticesFromPerimeter(const Vector<Vertex>& perimeter, float halfStrokeWidth, VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) argument 155 getStrokeVerticesFromUnclosedVertices(const Vector<Vertex>& vertices, float halfStrokeWidth, VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) argument 267 getStrokeVerticesFromUnclosedVerticesAA(const Vector<Vertex>& vertices, float halfStrokeWidth, VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) argument 422 getStrokeVerticesFromPerimeterAA(const Vector<Vertex>& perimeter, float halfStrokeWidth, VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) argument 513 convexPathVertices(const SkPath &path, const SkPaint* paint, const mat4 *transform, VertexBuffer& vertexBuffer) argument [all...] |
H A D | PathRenderer.h | 71 const mat4 *transform, VertexBuffer& vertexBuffer);
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H A D | OpenGLRenderer.cpp | 1946 VertexBuffer vertexBuffer; local 1948 PathRenderer::convexPathVertices(path, paint, mSnapshot->transform, vertexBuffer); 1950 if (!vertexBuffer.getSize()) { 1969 void* vertices = vertexBuffer.getBuffer(); 1988 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
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