Searched refs:vertex_t (Results 1 - 7 of 7) sorted by relevance
/frameworks/native/opengl/libagl/ |
H A D | vertex.h | 28 struct vertex_t; 35 void ogles_vertex_perspective2D(ogles_context_t*, vertex_t*); 37 void ogles_vertex_perspective3D(ogles_context_t*, vertex_t*); 38 void ogles_vertex_perspective3DZ(ogles_context_t*, vertex_t*); 39 void ogles_vertex_clipAllPerspective3D(ogles_context_t*, vertex_t*); 40 void ogles_vertex_clipAllPerspective3DZ(ogles_context_t*, vertex_t*); 43 void ogles_vertex_project(ogles_context_t* c, vertex_t*);
|
H A D | primitives.cpp | 37 static void primitive_point(ogles_context_t* c, vertex_t* v); 38 static void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 40 vertex_t* v0, vertex_t* v1, vertex_t* v2); 42 static void primitive_nop_point(ogles_context_t* c, vertex_t* v); 43 static void primitive_nop_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 45 vertex_t* v [all...] |
H A D | vertex.cpp | 54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) 83 void clipFrustumPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables) 89 uint32_t clip = v->flags & vertex_t::CLIP_ALL; 91 if (v->clip.x < -w) clip |= vertex_t::CLIP_L; 92 if (v->clip.x > w) clip |= vertex_t::CLIP_R; 93 if (v->clip.y < -w) clip |= vertex_t::CLIP_B; 94 if (v->clip.y > w) clip |= vertex_t::CLIP_T; 95 if (v->clip.z < -w) clip |= vertex_t::CLIP_N; 96 if (v->clip.z > w) clip |= vertex_t::CLIP_F; 110 void clipAllPerspective(ogles_context_t* c, vertex_t* [all...] |
H A D | context.h | 103 struct vertex_t { struct in namespace:android::gl 209 void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei); 210 void (*compileElement)(ogles_context_t*, vertex_t*, GLint); 215 void (*perspective)(ogles_context_t*c, vertex_t* v); 216 void (*clipVertex)(ogles_context_t* c, vertex_t* nv, 217 GGLfixed t, const vertex_t* s, const vertex_t* p); 218 void (*clipEye)(ogles_context_t* c, vertex_t* nv, 219 GGLfixed t, const vertex_t* s, const vertex_t* [all...] |
H A D | array.cpp | 49 vertex_t*, GLint, GLsizei); 51 vertex_t*, GLint); 350 // make sure the size of vertex_t allows cache-line alignment 351 CTA<(sizeof(vertex_t) & 0x1F) == 0> assertAlignedSize; 355 const size_t size = s*sizeof(vertex_t) + align; 359 vBuffer = (vertex_t*)((size_t(base) + align - 1) & ~(align-1)); 380 vertex_t* v = vBuffer; 391 vertex_t* v = vBuffer; 453 vertex_t* cache_vertex(ogles_context_t* c, vertex_t* [all...] |
H A D | light.cpp | 35 static void lightVertexValidate(ogles_context_t* c, vertex_t* v); 36 static void lightVertexNop(ogles_context_t* c, vertex_t* v); 37 static void lightVertex(ogles_context_t* c, vertex_t* v); 38 static void lightVertexMaterial(ogles_context_t* c, vertex_t* v); 288 void lightVertexNop(ogles_context_t*, vertex_t* v) 293 void lightVertexValidateMVI(ogles_context_t* c, vertex_t* v) 300 void lightVertexValidate(ogles_context_t* c, vertex_t* v) 307 void lightVertexMaterial(ogles_context_t* c, vertex_t* v) 344 void lightVertex(ogles_context_t* c, vertex_t* v) 449 v->flags |= vertex_t [all...] |
H A D | matrix.cpp | 96 static void validate_perspective(ogles_context_t* c, vertex_t* v)
|
Completed in 817 milliseconds