Searched refs:vertsPerQuad (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.cpp306 uint32_t vertsPerQuad = 4; local
307 uint32_t vertexBufferSize = mMaxNumberOfQuads * vertsPerQuad * coordSize * uvSize;
399 const uint32_t vertsPerQuad = 4; local
401 float* currentPos = mTextMesh + mCurrentQuadIndex * vertsPerQuad * floatsPerVert;
/frameworks/rs/
H A DrsFont.cpp673 const uint32_t vertsPerQuad = 4; local
675 float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert;

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