/frameworks/av/services/audioflinger/ |
H A D | AudioResamplerCubic.h | 43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon935 56 p->y2 = p->y3; 57 p->y3 = in; 58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1; 59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1);
|
/frameworks/base/tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/ |
H A D | convolve5x5.fs | 37 uint32_t y3 = min((int32_t)y+1, gHeight-1); 58 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 62 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
|
/frameworks/base/tests/RenderScriptTests/ImageProcessing2/src/com/android/rs/image/ |
H A D | convolve5x5.rs | 37 uint32_t y3 = min((int32_t)y+1, gHeight-1); 58 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 62 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
|
/frameworks/base/graphics/java/android/graphics/ |
H A D | Path.java | 297 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been 305 * @param y3 The y-coordinate of the end point on a cubic curve 308 float x3, float y3) { 310 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3); 319 float x3, float y3) { 321 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3); 629 float x2, float y2, float x3, float y3); 631 float x2, float y2, float x3, float y3); 307 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument 318 rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument 628 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument 630 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
|
/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_shader_program.h | 73 jfloat y3); 85 jfloat y3);
|
H A D | jni_shader_program.cpp | 152 jfloat y3) { 155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 170 jfloat y3) { 173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument 161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
|
/frameworks/base/libs/hwui/ |
H A D | FontRenderer.h | 128 float x3, float y3, float u3, float v3, 132 float x3, float y3, float u3, float v3, 136 float x3, float y3, float u3, float v3,
|
H A D | FontRenderer.cpp | 387 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 414 (*currentPos++) = y3; 427 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 435 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 439 mBounds->top = fmin(mBounds->top, y3); 451 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 454 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 458 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4)))); 460 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4)))); 386 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 426 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 450 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
|
/frameworks/rs/driver/ |
H A D | rsdIntrinsicConvolve5x5.cpp | 98 const void *y2, const void *y3, const void *y4, 115 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local 121 const uchar4 *py3 = (const uchar4 *)(pin + din->lod[0].stride * y3);
|
H A D | rsdGL.h | 95 float x3, float y3, float z3, float u3, float v3,
|
H A D | rsdRuntimeStubs.cpp | 233 float x3, float y3, float z3, float u3, float v3, 249 //ALOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3); 252 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; 267 float x3, float y3, float z3, 272 x3, y3, z3, 1, 0, 231 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument 265 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument
|
H A D | rsdGL.cpp | 546 float x3, float y3, float z3, float u3, float v3, 549 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
|
/frameworks/support/renderscript/v8/rs_support/driver/ |
H A D | rsdIntrinsicConvolve5x5.cpp | 98 const void *y2, const void *y3, const void *y4, 111 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local 117 const uchar4 *py3 = (const uchar4 *)(pin + din->lod[0].stride * y3);
|
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Path_Delegate.java | 272 float x2, float y2, float x3, float y3) { 278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3); 283 float x2, float y2, float x3, float y3) { 289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3); 663 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been 671 * @param y3 The y-coordinate of the end point on a cubic curve 674 float x3, float y3) { 675 mPath.curveTo(x1, y1, x2, y2, mLastX = x3, mLastY = y3); 271 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument 282 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument 673 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
|
/frameworks/rs/scriptc/ |
H A D | rs_graphics.rsh | 257 * @param y3 266 float x3, float y3, float z3, 285 * @param y3 298 float x3, float y3, float z3, float u3, float v3,
|
/frameworks/support/renderscript/v8/rs_support/scriptc/ |
H A D | rs_graphics.rsh | 257 * @param y3 266 float x3, float y3, float z3, 285 * @param y3 298 float x3, float y3, float z3, float u3, float v3,
|
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | ShaderProgram.java | 266 float x2, float y2, float x3, float y3); 269 float x2, float y2, float x3, float y3); 265 setSourceRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument 268 setTargetRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
|
/frameworks/base/core/jni/android/graphics/ |
H A D | Path.cpp | 135 static void cubicTo__FFFFFF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument 141 SkScalar y3_ = SkFloatToScalar(y3); 145 static void rCubicTo(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument 151 SkScalar y3_ = SkFloatToScalar(y3);
|
/frameworks/rs/ |
H A D | rsFont.h | 251 float x3, float y3, float z3,
|
H A D | rsFont.cpp | 669 float x3, float y3, float z3, 683 ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3); 701 (*currentPos++) = y3; 665 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
|
/frameworks/base/services/input/tests/ |
H A D | InputReader_test.cpp | 3973 int32_t x3 = 700, y3 = 300; local 3976 processPosition(mapper, x3, y3); 3997 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4005 x3 += 30; y3 -= 20; 4006 processPosition(mapper, x3, y3); 4027 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4048 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4071 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4190 int32_t x3 = 700, y3 = 300; local 4194 processPosition(mapper, x3, y3); 4362 int32_t x3 = 700, y3 = 300; local [all...] |