Searched refs:z1 (Results 1 - 9 of 9) sorted by relevance

/frameworks/rs/scriptc/
H A Drs_graphics.rsh252 * @param z1
264 rsgDrawQuad(float x1, float y1, float z1,
276 * @param z1
296 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
410 float x1, y1, z1, x2, y2, z2;
411 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
414 bBoxMin->z = z1;
/frameworks/support/renderscript/v8/rs_support/scriptc/
H A Drs_graphics.rsh252 * @param z1
264 rsgDrawQuad(float x1, float y1, float z1,
276 * @param z1
296 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
410 float x1, y1, z1, x2, y2, z2;
411 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
414 bBoxMin->z = z1;
/frameworks/base/core/java/android/util/
H A DMathUtils.java100 public static float dist(float x1, float y1, float z1, float x2, float y2, float z2) { argument
103 final float z = (z2 - z1);
/frameworks/rs/driver/
H A DrsdGL.h93 float x1, float y1, float z1, float u1, float v1,
H A DrsdRuntimeStubs.cpp231 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, argument
247 //ALOGE("%4.2f, %4.2f, %4.2f", x1, y1, z1);
252 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
265 static void SC_DrawQuad(float x1, float y1, float z1, argument
270 SC_DrawQuadTexCoords(x1, y1, z1, 0, 1,
H A DrsdGL.cpp544 float x1, float y1, float z1, float u1, float v1,
549 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
/frameworks/base/core/jni/android/opengl/
H A Dutil.cpp262 float z1 = z0; local
288 else if (z > z1) {
289 z1 = z;
299 float dz = z1 - z0;
315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { argument
316 return x0 * x1 + y0 * y1 + z0 * z1;
/frameworks/rs/
H A DrsFont.h247 void appendMeshQuad(float x1, float y1, float z1,
H A DrsFont.cpp665 void FontState::appendMeshQuad(float x1, float y1, float z1, argument
681 /*LOGE("V0 x: %f y: %f z: %f", x1, y1, z1);
688 (*currentPos++) = z1;

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