/external/jdiff/ |
H A D | xerces.jar | ... public void setType (java.lang.String) public void blur () public void focus () public void " href="/4.2_r1/s ... |
/external/proguard/lib/ |
H A D | proguardgui.jar | META-INF/ META-INF/MANIFEST.MF proguard/gui/SwingUtil.class SwingUtil.java package proguard ... |
/external/proguard/src/proguard/gui/splash/ |
H A D | ShadowedSprite.java | 35 private final VariableInt blur; field in class:ShadowedSprite 47 * @param blur the variable blur of the shadow (0 for sharp shadows, 1 or 54 VariableInt blur, 60 this.blur = blur; 70 int b = blur.getInt(time) + 1; 51 ShadowedSprite(VariableInt xOffset, VariableInt yOffset, VariableDouble alpha, VariableInt blur, Sprite sprite) argument
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/external/skia/samplecode/ |
H A D | SampleTextOnPath.cpp | 151 static void blur(SkBitmap* dst, const SkBitmap& src, SkScalar radius) { function 159 blur(&dst, src, SkIntToScalar(4));
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/external/skia/src/effects/ |
H A D | SkBlurMask.cpp | 15 // Unrolling the integer blur kernel seems to give us a ~15% speedup on Windows, 493 const uint8_t blur[], int blurRB, 500 *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src))); 503 blur += 1; 507 blur += blurRB; 537 SkDEBUGFAIL("Unexpected blur style here"); 565 // highQuality: use three box blur passes as a cheap way to approximate a Gaussian blur 578 int ry = rx; // only do square blur for now 645 // the blur int 491 merge_src_with_blur(uint8_t dst[], int dstRB, const uint8_t src[], int srcRB, const uint8_t blur[], int blurRB, int sw, int sh) argument [all...] |
/external/webkit/PerformanceTests/SunSpider/tests/parse-only/ |
H A D | mootools-1.2.2-core-nc.js | 2087 focus: 2, blur: 2, change: 2, reset: 2, select: 2, submit: 2, //form elements
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/external/webkit/Source/WebCore/css/ |
H A D | CSSComputedStyleDeclaration.cpp | 672 RefPtr<CSSPrimitiveValue> blur = zoomAdjustedPixelValue(s->blur(), style, primitiveValueCache); local 676 list->prepend(ShadowValue::create(x.release(), y.release(), blur.release(), spread.release(), style.release(), color.release()));
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H A D | CSSParser.cpp | 4534 if (x || y || blur || spread || color || style) { 4539 values->append(ShadowValue::create(x.release(), y.release(), blur.release(), spread.release(), style.release(), color.release())); 4545 blur = 0; 4578 blur = val.release(); 4620 RefPtr<CSSPrimitiveValue> blur; member in struct:WebCore::ShadowParseContext
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H A D | CSSStyleSelector.cpp | 5162 int blur = item->blur ? item->blur->computeLengthInt(style(), m_rootElementStyle, zoomFactor) : 0; local 5168 ShadowData* shadowData = new ShadowData(x, y, blur, spread, shadowStyle, id == CSSPropertyWebkitBoxShadow, color.isValid() ? color : Color::transparent);
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H A D | SVGCSSStyleSelector.cpp | 563 int blur = item->blur ? item->blur->computeLengthInt(style(), m_rootElementStyle) : 0; local 572 ShadowData* shadowData = new ShadowData(x, y, blur, 0, Normal, false, color.isValid() ? color : Color::transparent);
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H A D | ShadowValue.h | 37 PassRefPtr<CSSPrimitiveValue> blur, 42 return adoptRef(new ShadowValue(x, y, blur, spread, style, color)); 49 RefPtr<CSSPrimitiveValue> blur; member in class:WebCore::ShadowValue 57 PassRefPtr<CSSPrimitiveValue> blur, 35 create(PassRefPtr<CSSPrimitiveValue> x, PassRefPtr<CSSPrimitiveValue> y, PassRefPtr<CSSPrimitiveValue> blur, PassRefPtr<CSSPrimitiveValue> spread, PassRefPtr<CSSPrimitiveValue> style, PassRefPtr<CSSPrimitiveValue> color) argument
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/external/webkit/Source/WebCore/dom/ |
H A D | Element.cpp | 136 DEFINE_VIRTUAL_ATTRIBUTE_EVENT_LISTENER(Element, blur); 1601 void Element::blur() function in class:WebCore::Element
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/external/webkit/Source/WebCore/html/canvas/ |
H A D | CanvasRenderingContext2D.cpp | 489 void CanvasRenderingContext2D::setShadowBlur(float blur) argument 491 if (!(isfinite(blur) && blur >= 0)) 493 state().m_shadowBlur = blur; 1069 void CanvasRenderingContext2D::setShadow(float width, float height, float blur) argument 1072 state().m_shadowBlur = blur; 1077 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color) argument 1083 state().m_shadowBlur = blur; 1087 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel) argument 1090 state().m_shadowBlur = blur; 1100 setShadow(float width, float height, float blur, const String& color, float alpha) argument 1118 setShadow(float width, float height, float blur, float grayLevel, float alpha) argument 1131 setShadow(float width, float height, float blur, float r, float g, float b, float a) argument 1144 setShadow(float width, float height, float blur, float c, float m, float y, float k, float a) argument [all...] |
/external/webkit/Source/WebCore/page/ |
H A D | DOMWindow.cpp | 891 void DOMWindow::blur() function in class:WebCore::DOMWindow
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/external/webkit/Source/WebCore/platform/graphics/ |
H A D | GraphicsContext.cpp | 136 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) argument 139 m_state.shadowBlur = blur; 142 setPlatformShadow(offset, blur, color, colorSpace); 145 void GraphicsContext::setLegacyShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) argument 148 m_state.shadowBlur = blur; 154 setPlatformShadow(offset, blur, color, colorSpace); 172 bool GraphicsContext::getShadow(FloatSize& offset, float& blur, Color& color, ColorSpace& colorSpace) const argument 175 blur = m_state.shadowBlur;
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/external/webkit/Source/WebCore/platform/graphics/android/context/ |
H A D | GraphicsContextAndroid.cpp | 386 void GraphicsContext::setPlatformShadow(const FloatSize& size, float blur, const Color& color, ColorSpace) argument 391 if (blur <= 0) 399 platformContext()->setShadow(blur, size.width(), size.height(), c);
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H A D | PlatformGraphicsContext.h | 156 SkScalar blur; member in struct:WebCore::PlatformGraphicsContext::ShadowRec 164 : blur(b), dx(x), dy(y), color(c)
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
H A D | GraphicsContextCairo.cpp | 900 void GraphicsContext::setPlatformShadow(FloatSize const& size, float blur, Color const& color, ColorSpace) argument 907 m_data->shadow = ContextShadow(color, blur, FloatSize(size.width(), -size.height())); 909 m_data->shadow = ContextShadow(color, blur, FloatSize(size.width(), size.height()));
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/external/webkit/Source/WebCore/platform/graphics/cg/ |
H A D | GraphicsContextCG.cpp | 915 void GraphicsContext::setPlatformShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) argument 924 CGFloat blurRadius = blur; 937 blurRadius = blur * smallEigenvalue; 945 // Extreme "blur" values can make text drawing crash or take crazy long times, so clamp
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/external/webkit/Source/WebCore/platform/graphics/openvg/ |
H A D | GraphicsContextOpenVG.cpp | 268 void GraphicsContext::setPlatformShadow(const FloatSize& size, float blur, const Color& color, ColorSpace colorSpace) argument 275 UNUSED_PARAM(blur);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContextQt.cpp | 706 // Solid rectangle fill with no blur shadow or transformations applied can be done 931 void GraphicsContext::setPlatformShadow(const FloatSize& size, float blur, const Color& color, ColorSpace) argument 940 m_data->shadow = ContextShadow(color, blur, FloatSize(size.width(), -size.height())); 942 m_data->shadow = ContextShadow(color, blur, FloatSize(size.width(), size.height()));
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
H A D | GraphicsContextSkia.cpp | 1047 double blur = blurFloat; local 1078 // TODO(tc): Should we have a max value for the blur? CG clamps at 1000.0 1087 // lower layer contains our offset, blur, and colorfilter 1090 info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; // our blur 1096 SkMaskFilter* mf = SkBlurMaskFilter::Create(blur / 2, SkBlurMaskFilter::kNormal_BlurStyle, mfFlags);
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/external/webkit/Source/WebCore/platform/graphics/win/ |
H A D | FontCGWin.cpp | 144 float blur; local 148 graphicsContext->getShadow(offset, blur, color, shadowColorSpace); 149 drawIntoBitmap = offset.width() || offset.height() || blur;
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/external/webkit/Source/WebCore/rendering/style/ |
H A D | ShadowData.h | 53 ShadowData(int x, int y, int blur, int spread, ShadowStyle style, bool isWebkitBoxShadow, const Color& color) argument 56 , m_blur(blur) 76 int blur() const { return m_blur; } function in class:WebCore::ShadowData
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/external/webkit/Source/WebCore/svg/ |
H A D | SVGElementInstance.h | 86 DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), blur); member in class:WebCore::SVGElementInstance
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