Searched defs:effectChains (Results 1 - 1 of 1) sorted by last modified time

/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp2112 Vector< sp<EffectChain> > effectChains = mEffectChains; local
2113 for (size_t i = 0; i < effectChains.size(); i ++) {
2114 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2577 Vector< sp<EffectChain> > effectChains; local
2638 lockEffectChains_l(effectChains);
2654 for (size_t i = 0; i < effectChains.size(); i ++) {
2655 effectChains[i]->process_l();
2660 unlockEffectChains(effectChains);
2702 effectChains.clear();
2704 // FIXME Note that the above .clear() is no longer necessary since effectChains
6029 Vector< sp<EffectChain> > effectChains; local
7926 lockEffectChains_l( Vector< sp<AudioFlinger::EffectChain> >& effectChains) argument
7935 unlockEffectChains( const Vector< sp<AudioFlinger::EffectChain> >& effectChains) argument
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