Searched defs:opaque (Results 1 - 9 of 9) sorted by relevance

/frameworks/base/core/java/android/view/
H A DGLES20Layer.java33 GLES20Layer(int width, int height, boolean opaque) { argument
34 super(width, height, opaque);
H A DTextureView.java182 * Indicates whether the content of this TextureView is opaque. The
183 * content is assumed to be opaque by default.
185 * @param opaque True if the content of this TextureView is opaque,
188 public void setOpaque(boolean opaque) { argument
189 if (opaque != mOpaque) {
190 mOpaque = opaque;
461 * situations, make sure this texture view is not marked opaque.</p>
H A DGLES20Canvas.java161 static native int nCreateTextureLayer(boolean opaque, int[] layerInfo); argument
167 static native void nUpdateTextureLayer(int layerId, int width, int height, boolean opaque, argument
243 private static native int nPrepare(int renderer, boolean opaque); argument
245 boolean opaque);
244 nPrepareDirty(int renderer, int left, int top, int right, int bottom, boolean opaque) argument
/frameworks/base/core/java/android/net/http/
H A DRequestHandle.java243 String opaque) {
246 username, password, realm, nonce, QOP, algorithm, opaque);
302 String opaque) {
323 if (opaque != null) {
324 response += ", opaque=" + doubleQuote(opaque);
236 setupDigestAuthResponse(boolean isProxy, String username, String password, String realm, String nonce, String QOP, String algorithm, String opaque) argument
296 computeDigestAuthResponse(String username, String password, String realm, String nonce, String QOP, String algorithm, String opaque) argument
/frameworks/base/libs/hwui/
H A DCaches.cpp463 void Caches::startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool opaque) { argument
465 glStartTilingQCOM(x, y, width, height, (opaque ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM));
H A DLayerRenderer.cpp47 bool opaque) {
66 return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
69 status_t LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) { argument
80 return OpenGLRenderer::clear(left, top, right, bottom, opaque);
46 prepareDirty(float left, float top, float right, float bottom, bool opaque) argument
H A DDisplayListRenderer.cpp1439 float right, float bottom, bool opaque) {
1445 mDirtyClip = opaque;
1438 prepareDirty(float left, float top, float right, float bottom, bool opaque) argument
H A DOpenGLRenderer.cpp168 status_t OpenGLRenderer::prepare(bool opaque) { argument
169 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
173 bool opaque) {
207 return clear(left, top, right, bottom, opaque);
210 status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) { argument
211 if (!opaque) {
232 void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) { argument
240 clip->right - clip->left, clip->bottom - clip->top, opaque);
172 prepareDirty(float left, float top, float right, float bottom, bool opaque) argument
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp140 OpenGLRenderer* renderer, jboolean opaque) {
141 return renderer->prepare(opaque);
146 jboolean opaque) {
147 return renderer->prepareDirty(left, top, right, bottom, opaque);
139 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument
144 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument

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