Searched defs:surface (Results 1 - 25 of 103) sorted by last modified time

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/frameworks/wilhelm/tests/native-media/jni/
H A Dnative-media-jni.c513 // set the surface
514 void Java_com_example_nativemedia_NativeMedia_setSurface(JNIEnv *env, jclass clazz, jobject surface) argument
516 // obtain a native window from a Java surface
517 theNativeWindow = ANativeWindow_fromSurface(env, surface);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java190 * surface is created.
226 synchronized public void onFrameAvailable(SurfaceTexture surface) { argument
232 //Log.v(TAG, "onFrameAvailable " + surface.getTimestamp());
H A DNativeMedia.java333 public static native void setSurface(Surface surface); argument
392 Surface surface = new Surface(mMyGLSurfaceView.getSurfaceTexture());
393 setSurface(surface);
394 surface.release();
/frameworks/wilhelm/tests/sandbox/
H A Dnativewindow.cpp68 sp<Surface> surface = control->getSurface(); local
69 CHECK(surface != NULL);
71 gSurface = surface;
75 return surface.get();
/frameworks/rs/driver/
H A DrsdGL.h39 EGLSurface surface; member in struct:RsdGLRec::__anon1536
/frameworks/native/include/gui/
H A DSurface.h49 static bool isValid(const sp<SurfaceControl>& surface) { argument
50 return (surface != 0) && surface->isValid();
60 // release surface data from java
90 const sp<ISurface>& surface,
127 static bool isValid(const sp<Surface>& surface) { argument
128 return (surface != 0) && surface->isValid();
/frameworks/native/include/private/gui/
H A DLayerState.h54 : surface(0), what(0),
73 SurfaceID surface; member in struct:android::layer_state_t
117 sp<ISurfaceTexture> surface; member in struct:android::DisplayState
/frameworks/native/libs/gui/
H A DSurface.cpp51 const sp<ISurface>& surface,
53 : mClient(client), mSurface(surface),
79 // the surface's resource. Soon after this call, it will also release
203 Surface::Surface(const sp<SurfaceControl>& surface) argument
205 mSurface(surface->mSurface),
206 mIdentity(surface->mIdentity)
240 const sp<Surface>& surface, Parcel* parcel)
245 if (Surface::isValid(surface)) {
246 sur = surface->mSurface;
247 st = surface
49 SurfaceControl( const sp<SurfaceComposerClient>& client, const sp<ISurface>& surface, const ISurfaceComposerClient::surface_data_t& data) argument
239 writeToParcel( const sp<Surface>& surface, Parcel* parcel) argument
271 sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote(); local
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H A DSurfaceComposerClient.cpp100 if (lhs.state.surface < rhs.state.surface) return -1;
101 if (lhs.state.surface > rhs.state.surface) return 1;
158 void setDisplaySurface(const sp<IBinder>& token, const sp<ISurfaceTexture>& surface);
226 s.state.surface = id;
260 // Resizing a surface makes the transaction synchronous.
368 const sp<ISurfaceTexture>& surface) {
371 s.surface = surface;
367 setDisplaySurface(const sp<IBinder>& token, const sp<ISurfaceTexture>& surface) argument
454 sp<ISurface> surface = mClient->createSurface(&data, name, local
552 setDisplaySurface(const sp<IBinder>& token, const sp<ISurfaceTexture>& surface) argument
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/frameworks/native/opengl/libagl/
H A DTextureObjectManager.h52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; }
74 GGLSurface surface; member in class:android::EGLTextureObject
H A Ddxt.cpp195 void *surface, int stride,
211 uint16_t* rowPtr = (uint16_t*)surface;
308 void *surface, int stride)
323 uint32_t* rowPtr = (uint32_t*)surface;
417 void *surface, int stride)
447 uint32_t* rowPtr = (uint32_t*)surface;
580 * The output is written to 'surface' with each scanline separated by
600 void *surface, int stride, int format)
611 decodeDXT1(data, width, height, surface, stride, false);
615 decodeDXT1(data, width, height, surface, strid
194 decodeDXT1(const GLvoid *data, int width, int height, void *surface, int stride, bool hasAlpha) argument
307 decodeDXT3(const GLvoid *data, int width, int height, void *surface, int stride) argument
416 decodeDXT5(const GLvoid *data, int width, int height, void *surface, int stride) argument
599 decodeDXT(const GLvoid *data, int width, int height, void *surface, int stride, int format) argument
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H A Degl.cpp1260 // (it's possible that the surface is not fully initialized)
1265 egl_surface_t* surface; local
1266 surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1269 if (!surface->initCheck()) {
1272 delete surface;
1273 surface = 0;
1275 return surface;
1311 egl_surface_t* surface =
1315 if (!surface->initCheck()) {
1318 delete surface;
1355 egl_surface_t* surface = local
1884 eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, NativePixmapType target) argument
1920 eglSurfaceAttrib( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) argument
1929 eglBindTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) argument
1938 eglReleaseTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) argument
2008 eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list) argument
2015 eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) argument
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H A Dtexture.cpp80 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
145 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
168 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
390 GGLSurface& surface = tex->editMip(level);
391 *outSurface = &surface;
403 *outSurface = &tex->surface;
452 void *surface, int stride, int format)
498 uint8_t* p = (uint8_t*)surface + y*stride*2;
522 uint8_t* p = (uint8_t*)surface + y*stride*3;
549 uint8_t* p = (uint8_t*)surface
451 decodePalette4(const GLvoid *data, int level, int width, int height, void *surface, int stride, int format) argument
1118 GGLSurface* surface; local
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/frameworks/native/opengl/libs/EGL/
H A DeglApi.cpp320 EGLSurface surface = cnx->egl.eglCreateWindowSurface( local
322 if (surface != EGL_NO_SURFACE) {
324 surface, cnx);
344 EGLSurface surface = cnx->egl.eglCreatePixmapSurface( local
346 if (surface != EGL_NO_SURFACE) {
348 surface, cnx);
363 EGLSurface surface = cnx->egl.eglCreatePbufferSurface( local
365 if (surface != EGL_NO_SURFACE) {
367 surface, cnx);
374 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) argument
393 eglQuerySurface( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) argument
410 eglBeginFrame(EGLDisplay dpy, EGLSurface surface) argument
892 eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, NativePixmapType target) argument
935 eglSurfaceAttrib( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) argument
955 eglBindTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) argument
975 eglReleaseTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) argument
1107 eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list) argument
1127 eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) argument
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H A Degl_object.cpp67 EGLNativeWindowType win, EGLSurface surface,
69 egl_object_t(dpy), surface(surface), config(config), win(win), cnx(cnx)
66 egl_surface_t(egl_display_t* dpy, EGLConfig config, EGLNativeWindowType win, EGLSurface surface, egl_connection_t const* cnx) argument
H A Degl_object.h135 EGLNativeWindowType win, EGLSurface surface,
138 EGLSurface surface; member in class:android::egl_surface_t
179 egl_surface_t* get_surface(EGLSurface surface) { argument
180 return egl_to_native_cast<egl_surface_t>(surface);
/frameworks/native/opengl/tests/angeles/
H A Dapp-linux.cpp134 EGLSurface surface; local
150 surface = eglCreateWindowSurface(dpy, config, window, NULL);
153 fprintf(stderr,"surface = %p\n", surface);
159 eglMakeCurrent(dpy, surface, surface, context);
162 eglQuerySurface(dpy, surface, EGL_WIDTH, &sWindowWidth);
163 eglQuerySurface(dpy, surface, EGL_HEIGHT, &sWindowHeight);
166 sEglSurface = surface;
/frameworks/native/opengl/tests/fillrate/
H A Dfillrate.cpp44 EGLSurface surface; local
60 surface = eglCreateWindowSurface(dpy, config, window, NULL);
62 eglMakeCurrent(dpy, surface, surface, context);
63 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
64 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
124 eglSwapBuffers(dpy, surface);
134 eglSwapBuffers(dpy, surface);
146 eglSwapBuffers(dpy, surface);
/frameworks/native/opengl/tests/filter/
H A Dfilter.cpp37 EGLSurface surface; local
52 surface = eglCreateWindowSurface(dpy, config, window, NULL);
57 surface = eglCreatePbufferSurface(dpy, config, attribs);
58 if (surface == EGL_NO_SURFACE) {
63 eglMakeCurrent(dpy, surface, surface, context);
64 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
65 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
156 eglSwapBuffers(dpy, surface);
182 eglSwapBuffers(dpy, surface);
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/frameworks/native/opengl/tests/finish/
H A Dfinish.cpp45 EGLSurface surface; local
61 surface = eglCreateWindowSurface(dpy, config, window, NULL);
63 eglMakeCurrent(dpy, surface, surface, context);
64 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
65 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
113 eglSwapBuffers(dpy, surface);
127 eglSwapBuffers(dpy, surface);
142 eglSwapBuffers(dpy, surface);
157 eglSwapBuffers(dpy, surface);
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/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp273 EGLSurface surface; local
313 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
315 if (surface == EGL_NO_SURFACE) {
326 returnValue = eglMakeCurrent(dpy, surface, surface, context);
331 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
333 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
351 eglSwapBuffers(dpy, surface);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java285 * surface is created.
331 synchronized public void onFrameAvailable(SurfaceTexture surface) { argument
341 * Move the camera surface around based on some simple spring physics with drag
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp381 EGLSurface surface; local
424 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
426 if (surface == EGL_NO_SURFACE) {
437 returnValue = eglMakeCurrent(dpy, surface, surface, context);
442 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
444 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
462 eglSwapBuffers(dpy, surface);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp346 EGLSurface surface; local
379 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
381 if (surface == EGL_NO_SURFACE) {
392 returnValue = eglMakeCurrent(dpy, surface, surface, context);
397 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
399 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
411 fprintf(stderr, "Could not set up texture surface.\n");
422 eglSwapBuffers(dpy, surface);
/frameworks/native/opengl/tests/gl_perf/
H A Dgl2_perf.cpp57 static EGLSurface surface; variable
98 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
100 if (surface == EGL_NO_SURFACE) {
111 returnValue = eglMakeCurrent(dpy, surface, surface, context);
116 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
118 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
126 eglSwapBuffers(dpy, surface);
134 eglSwapBuffers(dpy, surface);

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