Searched refs:LDRH (Results 1 - 10 of 10) sorted by path
/system/core/libpixelflinger/codeflinger/ |
H A D | ARMAssembler.cpp | 312 void ARMAssembler::LDRH(int cc, int Rd, int Rn, uint32_t offset) { function in class:android::ARMAssembler 558 // LDRH/LDRSB/LDRSH/STRH (immediate and Rm can be negative, which indicate U=0) 564 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)", 576 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)",
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H A D | ARMAssembler.h | 83 // LDRH/LDRSB/LDRSH/STRH 124 virtual void LDRH (int cc, int Rd,
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H A D | ARMAssemblerInterface.h | 93 // LDRH/LDRSB/LDRSH/STRH 162 virtual void LDRH (int cc, int Rd,
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H A D | ARMAssemblerProxy.cpp | 133 // LDRH/LDRSB/LDRSH/STRH 224 void ARMAssemblerProxy::LDRH(int cc, int Rd, int Rn, uint32_t offset) { function in class:android::ARMAssemblerProxy 225 mTarget->LDRH(cc, Rd, Rn, offset);
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H A D | ARMAssemblerProxy.h | 71 // LDRH/LDRSB/LDRSH/STRH 112 virtual void LDRH (int cc, int Rd,
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H A D | GGLAssembler.cpp | 683 LDRH(AL, cf, parts.covPtr.reg, immed8_post(2)); 773 LDRH(AL, depth, zbase); // stall
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H A D | MIPSAssembler.cpp | 295 // LDRH/LDRSB/LDRSH/STRH (immediate and Rm can be negative, which indicate U=0) 303 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)", 313 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)", 895 void ArmToMipsAssembler::LDRH(int cc, int Rd, int Rn, uint32_t offset) function in class:android::ArmToMipsAssembler
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H A D | MIPSAssembler.h | 80 // LDRH/LDRSB/LDRSH/STRH 123 virtual void LDRH (int cc, int Rd,
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H A D | load_store.cpp | 99 if (inc) LDRH(AL, s.reg, addr.reg, immed8_post(2)); 100 else LDRH(AL, s.reg, addr.reg);
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H A D | texturing.cpp | 799 LDRH(AL, texel.reg, txPtr.reg); 832 LDRH(AL, pixel, txPtr.reg, reg_pre(offset)); 847 LDRH(AL, pixel, txPtr.reg, reg_pre(offset)); 861 LDRH(AL, pixel, txPtr.reg); 874 LDRH(AL, pixel, txPtr.reg, reg_pre(offset));
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