Searched refs:LDRH (Results 1 - 10 of 10) sorted by last modified time

/system/core/libpixelflinger/codeflinger/
H A DARMAssembler.cpp312 void ARMAssembler::LDRH(int cc, int Rd, int Rn, uint32_t offset) { function in class:android::ARMAssembler
558 // LDRH/LDRSB/LDRSH/STRH (immediate and Rm can be negative, which indicate U=0)
564 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)",
576 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)",
H A DARMAssembler.h83 // LDRH/LDRSB/LDRSH/STRH
124 virtual void LDRH (int cc, int Rd,
H A DARMAssemblerInterface.h93 // LDRH/LDRSB/LDRSH/STRH
162 virtual void LDRH (int cc, int Rd,
H A DARMAssemblerProxy.cpp133 // LDRH/LDRSB/LDRSH/STRH
224 void ARMAssemblerProxy::LDRH(int cc, int Rd, int Rn, uint32_t offset) { function in class:android::ARMAssemblerProxy
225 mTarget->LDRH(cc, Rd, Rn, offset);
H A DARMAssemblerProxy.h71 // LDRH/LDRSB/LDRSH/STRH
112 virtual void LDRH (int cc, int Rd,
H A DGGLAssembler.cpp683 LDRH(AL, cf, parts.covPtr.reg, immed8_post(2));
773 LDRH(AL, depth, zbase); // stall
H A DMIPSAssembler.cpp295 // LDRH/LDRSB/LDRSH/STRH (immediate and Rm can be negative, which indicate U=0)
303 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)",
313 "LDRH/LDRSB/LDRSH/STRH immediate too big (%08x)",
895 void ArmToMipsAssembler::LDRH(int cc, int Rd, int Rn, uint32_t offset) function in class:android::ArmToMipsAssembler
H A DMIPSAssembler.h80 // LDRH/LDRSB/LDRSH/STRH
123 virtual void LDRH (int cc, int Rd,
H A Dload_store.cpp99 if (inc) LDRH(AL, s.reg, addr.reg, immed8_post(2));
100 else LDRH(AL, s.reg, addr.reg);
H A Dtexturing.cpp799 LDRH(AL, texel.reg, txPtr.reg);
832 LDRH(AL, pixel, txPtr.reg, reg_pre(offset));
847 LDRH(AL, pixel, txPtr.reg, reg_pre(offset));
861 LDRH(AL, pixel, txPtr.reg);
874 LDRH(AL, pixel, txPtr.reg, reg_pre(offset));

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