Searched refs:fragment (Results 1 - 6 of 6) sorted by path
/system/bluetooth/bluez-clean-headers/bluetooth/ |
H A D | hci.h | 1446 uint8_t fragment[248]; member in struct:__anon142 1456 uint8_t fragment[248]; member in struct:__anon143
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/system/core/libpixelflinger/codeflinger/ |
H A D | GGLAssembler.cpp | 294 // that this whole fragment is a no-op. 532 component_t fragment; local 535 build_iterated_color(fragment, parts, component, regs); 538 build_texture_environment(fragment, parts, component, regs); 541 if (need_expander && (fragment.size() < dst_size)) { 543 // (so we know for sure fragment is CORRUPTIBLE) 544 expand(fragment, fragment, dst_size); 549 (mInfo[component].needed || fragment.size()<dst_size)) 553 if (fragment 670 build_coverage_application(component_t& fragment, const fragment_parts_t& parts, Scratch& regs) argument 696 build_alpha_test(component_t& fragment, const fragment_parts_t& parts) argument [all...] |
H A D | GGLAssembler.h | 422 void build_iterated_color( component_t& fragment, 458 void build_texture_environment( component_t& fragment, 479 integer_t& fragment, 485 const integer_t& fragment, 490 const integer_t& fragment, 493 void build_coverage_application(component_t& fragment, 497 void build_alpha_test(component_t& fragment, const fragment_parts_t& parts);
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H A D | blending.cpp | 32 component_t& temp, // incomming fragment / output 40 integer_t fragment(temp.reg, temp.h, temp.flags); 59 build_blendFOneMinusF(temp, factor, fragment, fogColor); 64 component_t& temp, // incomming fragment / output 86 // fragment: extracted src 87 // temp: component_t(fragment) and result 126 // expand fb -or- fragment to the larger of the two 128 // for now we expand 'fb' to min(fragment, 8) 136 // convert input fragment to integer_t 142 integer_t fragment(tem [all...] |
H A D | texturing.cpp | 181 component_t& fragment, 186 fragment.setTo( regs.obtain(), 0, 32, CORRUPTIBLE); 193 extract(fragment, parts.iterated, component); 195 fragment.h = GGL_COLOR_BITS; 196 fragment.l = GGL_COLOR_BITS - 8; 197 fragment.flags |= CLEAR_LO; 204 CONTEXT_LOAD(fragment.reg, generated_vars.argb[component].c); 206 ADD(AL, 0, dx, fragment.reg, dx); 209 CONTEXT_LOAD(fragment.reg, generated_vars.argb[component].c); 214 regs.recycle(fragment 180 build_iterated_color( component_t& fragment, const fragment_parts_t& parts, int component, Scratch& regs) argument 1080 build_texture_environment( component_t& fragment, const fragment_parts_t& parts, int component, Scratch& regs) argument [all...] |
/system/core/libpixelflinger/ |
H A D | scanline.cpp | 446 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb); 473 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) argument 475 rescale(fragment->c[0], fragment->s[0], fb->c[0], fb->s[0]); 476 rescale(fragment->c[1], fragment->s[1], fb->c[1], fb->s[1]); 477 rescale(fragment->c[2], fragment->s[2], fb->c[2], fb->s[2]); 478 rescale(fragment->c[3], fragment 677 pixel_t fragment; local [all...] |
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