Searched refs:frameCount (Results 1 - 25 of 54) sorted by path

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/frameworks/av/cmds/stagefright/
H A DSimplePlayer.cpp610 state->mAudioTrack->frameCount()
/frameworks/av/include/media/
H A DAudioBufferProvider.h30 Buffer() : raw(NULL), frameCount(0) { }
36 size_t frameCount; member in struct:android::AudioBufferProvider::Buffer
H A DAudioRecord.h66 size_t frameCount; member in class:android::AudioRecord::Buffer
67 size_t size; // total size in bytes == frameCount * frameSize
101 static status_t getMinFrameCount(int* frameCount,
123 * frameCount: Total size of track PCM buffer in frames. This defines the
137 int frameCount = 0,
162 int frameCount = 0,
187 uint32_t frameCount() const;
281 /* obtains a buffer of "frameCount" frames. The buffer must be
347 int frameCount,
H A DAudioSystem.h91 static status_t getOutputFrameCount(int* frameCount, audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
100 int* frameCount);
111 static status_t getOutputFrameCount(int* frameCount, int stream = AUDIO_STREAM_DEFAULT);
155 : samplingRate(0), format(AUDIO_FORMAT_DEFAULT), channels(0), frameCount(0), latency(0) {}
160 size_t frameCount; member in class:android::AudioSystem::OutputDescriptor
H A DAudioTrack.h77 size_t frameCount; // number of sample frames corresponding to size; member in class:android::AudioTrack::Buffer
117 static status_t getMinFrameCount(int* frameCount,
139 * frameCount: Minimum size of track PCM buffer in frames. This defines the
158 int frameCount = 0,
170 int frameCount = 0,
214 int frameCount = 0,
242 uint32_t frameCount() const;
411 /* Obtains a buffer of "frameCount" frames. The buffer must be
434 /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */
489 int frameCount,
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H A DIAudioFlinger.h64 int frameCount,
78 int frameCount,
92 virtual size_t frameCount(audio_io_handle_t output) const = 0;
H A DMediaPlayerInterface.h85 virtual ssize_t frameCount() const = 0;
/frameworks/av/include/private/media/
H A DAudioTrackShared.h76 uint32_t frameCount; member in struct:android::audio_track_cblk_t
117 uint32_t stepUser(uint32_t frameCount); // called by client only, where
119 bool stepServer(uint32_t frameCount); // called by server only
/frameworks/av/libvideoeditor/lvpp/
H A DVideoEditorPlayer.cpp348 return mTrack->frameCount() * frameSize();
351 ssize_t VideoEditorPlayer::VeAudioOutput::frameCount() const { function in class:android::VideoEditorPlayer::VeAudioOutput
354 return mTrack->frameCount();
411 int frameCount; local
422 frameCount = (sampleRate*afFrameCount*bufferCount)/afSampleRate;
444 frameCount,
454 frameCount,
H A DVideoEditorPlayer.h43 virtual ssize_t frameCount() const;
H A DVideoEditorSRC.cpp202 ALOGV("getNextBuffer %d, chan = %d", pBuffer->frameCount, mChannelCnt);
204 uint32_t want = pBuffer->frameCount * mChannelCnt * 2;
226 pBuffer->frameCount = 0;
280 pBuffer->frameCount = done / (mChannelCnt * 2);
281 ALOGV("getNextBuffer done %d", pBuffer->frameCount);
290 pBuffer->frameCount = 0;
/frameworks/av/libvideoeditor/vss/src/
H A DVideoEditorResampler.cpp58 uint32_t dataSize = pBuffer->frameCount * this->nbChannels * sizeof(int16_t);
73 pBuffer->frameCount = 0;
/frameworks/av/media/libeffects/downmix/
H A DEffectDownmix.c301 inBuffer->frameCount != outBuffer->frameCount) {
317 size_t numFrames = outBuffer->frameCount;
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
H A DEffectBundle.cpp297 pContext->pBundledContext->frameCount = -1;
734 // frameCount: Frames to process
745 int frameCount,
755 if (pContext->pBundledContext->frameCount != frameCount) {
760 (LVM_INT16 *)malloc(frameCount * sizeof(LVM_INT16) * 2);
761 pContext->pBundledContext->frameCount = frameCount;
770 fwrite(pIn, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmInPtr);
780 (LVM_UINT16)frameCount, /* Numbe
743 LvmBundle_process(LVM_INT16 *pIn, LVM_INT16 *pOut, int frameCount, EffectContext *pContext) argument
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H A DEffectBundle.h97 int frameCount; member in struct:BundledEffectContext
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/
H A DEffectReverb.cpp426 // frameCount: Frames to process
437 int frameCount,
462 fwrite(pIn, frameCount*sizeof(LVM_INT16)*samplesPerFrame, 1, pContext->PcmInPtr);
474 for(int i=0; i<frameCount*samplesPerFrame; i++){
479 for (int i = 0; i < frameCount; i++) {
486 memset(pContext->OutFrames32, 0, frameCount * sizeof(LVM_INT32) * 2); //always stereo here
489 memset(pContext->InFrames32,0,frameCount * sizeof(LVM_INT32) * samplesPerFrame);
497 frameCount); /* Number of samples to read */
505 for (int i=0; i < frameCount*2; i++) { //always stereo here
509 for (int i=0; i < frameCount*
435 process( LVM_INT16 *pIn, LVM_INT16 *pOut, int frameCount, ReverbContext *pContext) argument
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/frameworks/av/media/libeffects/preprocessing/
H A DPreProcessing.cpp107 size_t frameCount; // buffer size before input resampler ( <=> apmFrameCount) member in struct:preproc_session_s
798 session->frameCount = session->apmFrameCount;
931 session->frameCount = session->apmFrameCount;
933 session->frameCount = (session->apmFrameCount * session->samplingRate) /
1183 // inBuffer->frameCount, session->enabledMsk, session->processedMsk);
1187 size_t framesRq = outBuffer->frameCount;
1191 if (outBuffer->frameCount < fr) {
1192 fr = outBuffer->frameCount;
1203 outBuffer->frameCount = framesWr;
1205 inBuffer->frameCount
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/frameworks/av/media/libeffects/testlibs/
H A DAudioBiquadFilter.cpp66 int frameCount) {
67 (this->*mCurProcessFunc)(in, out, frameCount);
121 int frameCount) {
122 int64_t maxDelta = mMaxDelta * frameCount;
141 int frameCount) {
144 memcpy(out, in, frameCount * mNumChannels * sizeof(audio_sample_t));
150 int frameCount) {
151 size_t nFrames = frameCount;
184 int frameCount) {
185 if (updateCoefs(mTargetCoefs, frameCount)) {
65 process(const audio_sample_t in[], audio_sample_t out[], int frameCount) argument
120 updateCoefs(const audio_coef_t coefs[NUM_COEFS], int frameCount) argument
139 process_bypass(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument
148 process_normal_mono(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument
182 process_transition_normal_mono(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument
191 process_transition_bypass_mono(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument
200 process_normal_multi(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument
240 process_transition_normal_multi(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument
249 process_transition_bypass_multi(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument
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H A DAudioBiquadFilter.h27 // The filter works on fixed sized blocks of data (frameCount multi-channel
72 // Process a buffer of data. Always processes frameCount multi-channel
75 // in The input buffer. Should be of size frameCount * nChannels.
76 // out The output buffer. Should be of size frameCount * nChannels.
77 // frameCount Number of multi-channel samples to process.
79 int frameCount);
98 int frameCount);
154 bool updateCoefs(const audio_coef_t coefs[NUM_COEFS], int frameCount);
158 int frameCount);
161 int frameCount);
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H A DAudioEqualizer.cpp227 int frameCount) {
228 // ALOGV("AudioEqualizer::process(frameCount=%d)", frameCount);
229 mpLowShelf->process(pIn, pOut, frameCount);
231 mpPeakingFilters[i].process(pIn, pOut, frameCount);
233 mpHighShelf->process(pIn, pOut, frameCount);
225 process(const audio_sample_t * pIn, audio_sample_t * pOut, int frameCount) argument
H A DAudioEqualizer.h180 // frameCount * nChannels interlaced samples. Processing can be done
184 // frameCount Number of frames to produce on each call to process().
186 int frameCount);
H A DAudioPeakingFilter.h99 // frameCount * nChannels interlaced samples. Processing can be done
103 // frameCount Number of frames to produce.
105 int frameCount) { mBiquad.process(in, out, frameCount); }
104 process(const audio_sample_t in[], audio_sample_t out[], int frameCount) argument
H A DAudioShelvingFilter.h93 // frameCount * nChannels interlaced samples. Processing can be done
97 // frameCount Number of frames to produce.
99 int frameCount) { mBiquad.process(in, out, frameCount); }
98 process(const audio_sample_t in[], audio_sample_t out[], int frameCount) argument
H A DEffectEqualizer.cpp628 inBuffer->frameCount != outBuffer->frameCount) {
639 pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount);
H A DEffectReverb.c220 inBuffer->frameCount != outBuffer->frameCount) {
239 size_t count = inBuffer->frameCount;
262 size_t numSamples = outBuffer->frameCount;

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