/frameworks/av/cmds/stagefright/ |
H A D | SimplePlayer.cpp | 610 state->mAudioTrack->frameCount()
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/frameworks/av/include/media/ |
H A D | AudioBufferProvider.h | 30 Buffer() : raw(NULL), frameCount(0) { } 36 size_t frameCount; member in struct:android::AudioBufferProvider::Buffer
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H A D | AudioRecord.h | 66 size_t frameCount; member in class:android::AudioRecord::Buffer 67 size_t size; // total size in bytes == frameCount * frameSize 101 static status_t getMinFrameCount(int* frameCount, 123 * frameCount: Total size of track PCM buffer in frames. This defines the 137 int frameCount = 0, 162 int frameCount = 0, 187 uint32_t frameCount() const; 281 /* obtains a buffer of "frameCount" frames. The buffer must be 347 int frameCount,
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H A D | AudioSystem.h | 91 static status_t getOutputFrameCount(int* frameCount, audio_stream_type_t stream = AUDIO_STREAM_DEFAULT); 100 int* frameCount); 111 static status_t getOutputFrameCount(int* frameCount, int stream = AUDIO_STREAM_DEFAULT); 155 : samplingRate(0), format(AUDIO_FORMAT_DEFAULT), channels(0), frameCount(0), latency(0) {} 160 size_t frameCount; member in class:android::AudioSystem::OutputDescriptor
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H A D | AudioTrack.h | 77 size_t frameCount; // number of sample frames corresponding to size; member in class:android::AudioTrack::Buffer 117 static status_t getMinFrameCount(int* frameCount, 139 * frameCount: Minimum size of track PCM buffer in frames. This defines the 158 int frameCount = 0, 170 int frameCount = 0, 214 int frameCount = 0, 242 uint32_t frameCount() const; 411 /* Obtains a buffer of "frameCount" frames. The buffer must be 434 /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */ 489 int frameCount, [all...] |
H A D | IAudioFlinger.h | 64 int frameCount, 78 int frameCount, 92 virtual size_t frameCount(audio_io_handle_t output) const = 0;
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H A D | MediaPlayerInterface.h | 85 virtual ssize_t frameCount() const = 0;
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/frameworks/av/include/private/media/ |
H A D | AudioTrackShared.h | 76 uint32_t frameCount; member in struct:android::audio_track_cblk_t 117 uint32_t stepUser(uint32_t frameCount); // called by client only, where 119 bool stepServer(uint32_t frameCount); // called by server only
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | VideoEditorPlayer.cpp | 348 return mTrack->frameCount() * frameSize(); 351 ssize_t VideoEditorPlayer::VeAudioOutput::frameCount() const { function in class:android::VideoEditorPlayer::VeAudioOutput 354 return mTrack->frameCount(); 411 int frameCount; local 422 frameCount = (sampleRate*afFrameCount*bufferCount)/afSampleRate; 444 frameCount, 454 frameCount,
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H A D | VideoEditorPlayer.h | 43 virtual ssize_t frameCount() const;
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H A D | VideoEditorSRC.cpp | 202 ALOGV("getNextBuffer %d, chan = %d", pBuffer->frameCount, mChannelCnt); 204 uint32_t want = pBuffer->frameCount * mChannelCnt * 2; 226 pBuffer->frameCount = 0; 280 pBuffer->frameCount = done / (mChannelCnt * 2); 281 ALOGV("getNextBuffer done %d", pBuffer->frameCount); 290 pBuffer->frameCount = 0;
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/frameworks/av/libvideoeditor/vss/src/ |
H A D | VideoEditorResampler.cpp | 58 uint32_t dataSize = pBuffer->frameCount * this->nbChannels * sizeof(int16_t); 73 pBuffer->frameCount = 0;
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/frameworks/av/media/libeffects/downmix/ |
H A D | EffectDownmix.c | 301 inBuffer->frameCount != outBuffer->frameCount) { 317 size_t numFrames = outBuffer->frameCount;
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/frameworks/av/media/libeffects/lvm/wrapper/Bundle/ |
H A D | EffectBundle.cpp | 297 pContext->pBundledContext->frameCount = -1; 734 // frameCount: Frames to process 745 int frameCount, 755 if (pContext->pBundledContext->frameCount != frameCount) { 760 (LVM_INT16 *)malloc(frameCount * sizeof(LVM_INT16) * 2); 761 pContext->pBundledContext->frameCount = frameCount; 770 fwrite(pIn, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmInPtr); 780 (LVM_UINT16)frameCount, /* Numbe 743 LvmBundle_process(LVM_INT16 *pIn, LVM_INT16 *pOut, int frameCount, EffectContext *pContext) argument [all...] |
H A D | EffectBundle.h | 97 int frameCount; member in struct:BundledEffectContext
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/frameworks/av/media/libeffects/lvm/wrapper/Reverb/ |
H A D | EffectReverb.cpp | 426 // frameCount: Frames to process 437 int frameCount, 462 fwrite(pIn, frameCount*sizeof(LVM_INT16)*samplesPerFrame, 1, pContext->PcmInPtr); 474 for(int i=0; i<frameCount*samplesPerFrame; i++){ 479 for (int i = 0; i < frameCount; i++) { 486 memset(pContext->OutFrames32, 0, frameCount * sizeof(LVM_INT32) * 2); //always stereo here 489 memset(pContext->InFrames32,0,frameCount * sizeof(LVM_INT32) * samplesPerFrame); 497 frameCount); /* Number of samples to read */ 505 for (int i=0; i < frameCount*2; i++) { //always stereo here 509 for (int i=0; i < frameCount* 435 process( LVM_INT16 *pIn, LVM_INT16 *pOut, int frameCount, ReverbContext *pContext) argument [all...] |
/frameworks/av/media/libeffects/preprocessing/ |
H A D | PreProcessing.cpp | 107 size_t frameCount; // buffer size before input resampler ( <=> apmFrameCount) member in struct:preproc_session_s 798 session->frameCount = session->apmFrameCount; 931 session->frameCount = session->apmFrameCount; 933 session->frameCount = (session->apmFrameCount * session->samplingRate) / 1183 // inBuffer->frameCount, session->enabledMsk, session->processedMsk); 1187 size_t framesRq = outBuffer->frameCount; 1191 if (outBuffer->frameCount < fr) { 1192 fr = outBuffer->frameCount; 1203 outBuffer->frameCount = framesWr; 1205 inBuffer->frameCount [all...] |
/frameworks/av/media/libeffects/testlibs/ |
H A D | AudioBiquadFilter.cpp | 66 int frameCount) { 67 (this->*mCurProcessFunc)(in, out, frameCount); 121 int frameCount) { 122 int64_t maxDelta = mMaxDelta * frameCount; 141 int frameCount) { 144 memcpy(out, in, frameCount * mNumChannels * sizeof(audio_sample_t)); 150 int frameCount) { 151 size_t nFrames = frameCount; 184 int frameCount) { 185 if (updateCoefs(mTargetCoefs, frameCount)) { 65 process(const audio_sample_t in[], audio_sample_t out[], int frameCount) argument 120 updateCoefs(const audio_coef_t coefs[NUM_COEFS], int frameCount) argument 139 process_bypass(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument 148 process_normal_mono(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument 182 process_transition_normal_mono(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument 191 process_transition_bypass_mono(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument 200 process_normal_multi(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument 240 process_transition_normal_multi(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument 249 process_transition_bypass_multi(const audio_sample_t * in, audio_sample_t * out, int frameCount) argument [all...] |
H A D | AudioBiquadFilter.h | 27 // The filter works on fixed sized blocks of data (frameCount multi-channel 72 // Process a buffer of data. Always processes frameCount multi-channel 75 // in The input buffer. Should be of size frameCount * nChannels. 76 // out The output buffer. Should be of size frameCount * nChannels. 77 // frameCount Number of multi-channel samples to process. 79 int frameCount); 98 int frameCount); 154 bool updateCoefs(const audio_coef_t coefs[NUM_COEFS], int frameCount); 158 int frameCount); 161 int frameCount); [all...] |
H A D | AudioEqualizer.cpp | 227 int frameCount) { 228 // ALOGV("AudioEqualizer::process(frameCount=%d)", frameCount); 229 mpLowShelf->process(pIn, pOut, frameCount); 231 mpPeakingFilters[i].process(pIn, pOut, frameCount); 233 mpHighShelf->process(pIn, pOut, frameCount); 225 process(const audio_sample_t * pIn, audio_sample_t * pOut, int frameCount) argument
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H A D | AudioEqualizer.h | 180 // frameCount * nChannels interlaced samples. Processing can be done 184 // frameCount Number of frames to produce on each call to process(). 186 int frameCount);
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H A D | AudioPeakingFilter.h | 99 // frameCount * nChannels interlaced samples. Processing can be done 103 // frameCount Number of frames to produce. 105 int frameCount) { mBiquad.process(in, out, frameCount); } 104 process(const audio_sample_t in[], audio_sample_t out[], int frameCount) argument
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H A D | AudioShelvingFilter.h | 93 // frameCount * nChannels interlaced samples. Processing can be done 97 // frameCount Number of frames to produce. 99 int frameCount) { mBiquad.process(in, out, frameCount); } 98 process(const audio_sample_t in[], audio_sample_t out[], int frameCount) argument
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H A D | EffectEqualizer.cpp | 628 inBuffer->frameCount != outBuffer->frameCount) { 639 pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount);
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H A D | EffectReverb.c | 220 inBuffer->frameCount != outBuffer->frameCount) { 239 size_t count = inBuffer->frameCount; 262 size_t numSamples = outBuffer->frameCount;
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