Searched refs:immed12_pre (Results 1 - 12 of 12) sorted by last modified time

/system/core/libpixelflinger/codeflinger/
H A DARMAssembler.cpp527 uint32_t ARMAssembler::immed12_pre(int32_t immed12, int W) function in class:android::ARMAssembler
H A DARMAssembler.h78 virtual uint32_t immed12_pre(int32_t immed12, int W=0);
H A DARMAssemblerInterface.h88 virtual uint32_t immed12_pre(int32_t immed12, int W=0) = 0;
H A DARMAssemblerProxy.cpp112 uint32_t ARMAssemblerProxy::immed12_pre(int32_t immed12, int W) function in class:android::ARMAssemblerProxy
114 return mTarget->immed12_pre(immed12, W);
H A DARMAssemblerProxy.h66 virtual uint32_t immed12_pre(int32_t immed12, int W=0);
H A DGGLAssembler.cpp268 immed12_pre(GGL_OFFSETOF(ditherMatrix)));
H A DGGLAssembler.h35 LDR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD)))
38 STR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD)))
138 mGen.STR(mGen.AL, reg, mGen.SP, mGen.immed12_pre(-4, 1));
H A DMIPSAssembler.cpp257 uint32_t ArmToMipsAssembler::immed12_pre(int32_t immed12, int W) function in class:android::ArmToMipsAssembler
771 // work-around for ARM default address mode of immed12_pre(0)
805 // work-around for ARM default address mode of immed12_pre(0)
834 // work-around for ARM default address mode of immed12_pre(0)
870 // work-around for ARM default address mode of immed12_pre(0)
H A DMIPSAssembler.h75 virtual uint32_t immed12_pre(int32_t immed12, int W=0);
H A Dblending.cpp48 immed12_pre(GGL_OFFSETOF(state.fog.color[component])));
H A Dload_store.cpp43 STRB(AL, s.reg, addr.reg, immed12_pre(0));
45 STRB(AL, s.reg, addr.reg, immed12_pre(1));
47 STRB(AL, s.reg, addr.reg, immed12_pre(2));
82 LDRB(AL, s.reg, addr.reg, immed12_pre(0)); // R
83 LDRB(AL, s0, addr.reg, immed12_pre(1)); // G
85 LDRB(AL, s0, addr.reg, immed12_pre(2)); // B
89 LDRB(AL, s1, addr.reg, immed12_pre(0)); // R
90 LDRB(AL, s0, addr.reg, immed12_pre(1)); // G
92 LDRB(AL, s0, addr.reg, immed12_pre(2)); // B
H A Dtexturing.cpp1310 immed12_pre(GGL_OFFSETOF(state.texture[tmu].env_color[component])));

Completed in 295 milliseconds