Searched refs:spotDir (Results 1 - 2 of 2) sorted by path

/frameworks/native/opengl/libagl/
H A Dcontext.h292 vec4_t spotDir; member in struct:android::gl::light_t
H A Dlight.cpp70 c->lighting.lights[i].spotDir.z = -0x10000;
546 mvui.point3(&mvui, &light.spotDir, reinterpret_cast<vec4_t const*>(params));
548 light.spotDir = *reinterpret_cast<vec4_t const*>(params);
550 vnorm3(light.normalizedSpotDir.v, light.spotDir.v);

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