/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
H A D | TextureUtil.java | 35 return GL10.GL_RGBA; 177 format = GLES20.GL_RGBA; 189 format = GLES20.GL_RGBA; 202 format = GLES20.GL_RGBA; 207 format = GLES20.GL_RGBA;
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
H A D | TextureUtil.java | 213 format = GL_RGBA; 219 format = GL_RGBA; 225 format = GL_RGBA; 351 format = GL_RGBA; 361 format = GL_RGBA; 366 format = GL_RGBA; 381 format = GL_RGBA; 386 format = GL_RGBA;
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/external/quake/quake/src/QW/client/ |
H A D | gl_rmisc.c | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 127 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 133 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 139 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 145 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 389 scaled_width, scaled_height, 0, GL_RGBA,
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H A D | gl_ngraph.c | 121 NET_TIMINGS, NET_GRAPHHEIGHT, 0, GL_RGBA,
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H A D | gl_draw.c | 770 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1172 gluBuild2DMipmaps (GL_TEXTURE_2D, samples, width, height, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1174 glTexImage2D (GL_TEXTURE_2D, 0, samples, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1177 gluScaleImage (GL_RGBA, width, height, GL_UNSIGNED_BYTE, trans, 1179 glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); 1188 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 1196 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); 1212 glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
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H A D | gl_warp.c | 664 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba); 665 // glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb); 1077 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1095 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
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H A D | gl_rsurf.c | 187 case GL_RGBA: 1649 gl_lightmap_format = GL_RGBA; 1653 case GL_RGBA:
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/external/quake/quake/src/WinQuake/ |
H A D | gl_rmisc.cpp | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 134 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 140 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 146 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 166 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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H A D | gl_draw.cpp | 1039 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1481 glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pData); 1484 glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 0); 1485 glTexSubImage2D(GL_TEXTURE_2D, mipLevel, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pData); 1488 glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0); 1489 glTexSubImage2D(GL_TEXTURE_2D, mipLevel, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pData); 1495 glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, widt [all...] |
H A D | gl_warp.cpp | 713 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba); 714 // glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb); 1126 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1144 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
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H A D | gl_rsurf.cpp | 188 case GL_RGBA: 1749 gl_lightmap_format = GL_RGBA; 1760 gl_lightmap_format = GL_RGBA; 1764 case GL_RGBA:
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | utilities.cpp | 245 case GL_RGBA: return sizeof(unsigned char) * 4; 261 case GL_RGBA: return sizeof(float) * 4; 272 case GL_RGBA: return sizeof(unsigned short) * 4; 300 case GL_RGBA: 316 case GL_RGBA: 329 return (format == GL_RGBA);
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H A D | Blit.cpp | 327 case GL_RGBA: 354 case GL_RGBA:
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H A D | Context.cpp | 2253 case GL_RGBA: 3154 incomplete2d->setImage(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); 3163 incompleteCube->setImagePosX(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); 3164 incompleteCube->setImageNegX(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); 3165 incompleteCube->setImagePosY(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); 3166 incompleteCube->setImageNegY(0, GL_RGBA, [all...] |
H A D | libGLESv2.cpp | 1053 colorbufferFormat != GL_RGBA && 1066 colorbufferFormat != GL_RGBA && 1075 case GL_RGBA: 1076 if (colorbufferFormat != GL_RGBA && 1205 colorbufferFormat != GL_RGBA && 1218 colorbufferFormat != GL_RGBA && 1227 case GL_RGBA: 1228 if (colorbufferFormat != GL_RGBA && 3971 case GL_RGBA: 4503 case GL_RGBA [all...] |
H A D | Texture.cpp | 268 case GL_RGBA: 289 case GL_RGBA: 298 case GL_RGBA: 320 case GL_RGBA: 342 case GL_RGBA:
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | GLUtils.cpp | 241 return GL_RGBA; 243 return GL_RGBA; 370 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 438 renderInfo->textureInfo->m_internalFormat = GL_RGBA; 471 textureInfo->m_internalFormat = GL_RGBA;
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/external/webkit/Tools/DumpRenderTree/mac/ |
H A D | PixelDumpSupportMac.mm | 216 glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, flipBuffer); 218 glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, flipBuffer);
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/external/qemu/distrib/sdl-1.2.15/test/ |
H A D | testgl.c | 234 GL_RGBA, 237 GL_RGBA,
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | TextureMapperGL.cpp | 460 GL_CMD(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_textureSize.width(), m_textureSize.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0)) 481 GL_CMD(glTexSubImage2D(GL_TEXTURE_2D, 0, m_dirtyRect.x(), m_dirtyRect.y(), m_dirtyRect.width(), m_dirtyRect.height(), GL_RGBA, GL_UNSIGNED_BYTE, m_buffer->data()))
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H A D | GraphicsContext3DOpenGL.cpp | 183 colorFormat = GL_RGBA; 888 internalformat = GL_RGBA; 1400 if (format == GL_RGBA)
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_video.c | 867 video->is_32bit ? GL_RGBA : GL_RGB, 871 video->is_32bit ? GL_RGBA : GL_RGB, 1588 this->is_32bit? GL_RGBA : GL_RGB,
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 248 #define GL_RGBA 0x1908 macro
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 248 #define GL_RGBA 0x1908 macro
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